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 Post subject: Lost Desert Plot Discussion #18 (split)
PostPosted: Tue Sep 13, 2005 12:20 am 
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Continue with all the plotting here :)

Previous thread: http://www.pinkpt.com/forum/viewtopic.php?t=20549

- The plot
- The Fortune Teller
- The Temple of One-Thousand Tombs

Here is an example of a map: http://tim.arlott.com/jas/tombmap.jpg
It is Jasujo's map that she made using the grid method posted by Cerise. Of course, there are many methods, this is just one to give you an idea.

Here is a handmade map by XenaAndGabrielle: http://img.photobucket.com/albums/v613/ ... ap-XaG.jpg
with an explanation of how she goes about it here.

Here is another map made by Twisted Sanity, who uses yet another mapping method: http://i2.photobucket.com/albums/y31/te ... ombmap.gif

Known Facts:

Eveyone's tomb, doors, and phrases are different.

Your tomb is the same to you each time you enter it.

All passages seem to be two way. You should be able to return to the room you came from. The door may not be in the same position, but one of the doors will return you.

There are three library doors and one statue room in each tomb. In the libraries, you can read a scroll, but the effects haven't been found yet. The statue asks for a prophecy, but the correct one hasn't been found yet.

Library doors
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The libraries should have these scrolls:

river - Fer, Djo, Tep, Kar
maze - Ben, Lat, Saf, Nem
time - Ra, Set, Ahn, Kha

Here is an image posted my mcgeorge on neoitems displaying all the symbols and scrolls with their names.

There are about 85 rooms, 5 doors in each room (a few might have a blank wall), and a total of around 425 doors.

If you read a scroll, you can't enter for 12 hours. If you get caught in a trap, you can't enter for 1-3 hours and your pet may temporarily be turned to a pile of sand.

There are 6 door colors and 4 door shapes. The riddles will only tell you the color and shape of the door you need.

Shapes:
A humble portal of stone (rectangle) [just a regular old door]
Mouth of the river (triangle) [think about it ... the place where a river starts will look like a triangle ... because it starts flowing out]
The aspect of a star (pentagon) [5 sides to a standard star]
Window into the soul (oval) [your eyes are ovalish]

Colors:
Blinding radiance of the sun (yellow) [the sun]
Thunderous clouds obscuring the sky (black) [makes it dark]
The waking dawn on the dunes (red) [at dawn, thing all look red]
Banks of the mighty river (green) [everything is green on the banks]
Kingdom of the lightgiver (blue) [the sky is the sun's (lightgiver's) kingdom ... and it is blue]
Bright guardian of the night (silver) [The moon is sort of silverish]

The combination does not tell you which symbol you need, but does limit your search to 12 possible doors to find your statue in.

After you find the Nuria faerie statue and go back to your library and read the scroll with the symbol that was on the statue's base, your pet now understands it. Nothing else has been seen to come of this as of yet, though.

The fortune teller's phrase has changed to: "I see ancient pharaohs laid at rest." You supposedly need to visit her and see this before moving on.

Then if you play a game of Pyramids, at the end you should see a parchment on the bottom of your screen. This looks to be a clue to rooms as each column has a number, color, symbol, and shape.

If you go the room under the single dot that your parchment describes, you will get an RE which gives you a dirty stone piece. Take that to the toy repair shop and you get a piece on your tablet. If you then go to the fortune teller, her phrase is changed:

"So... you've returned," she says. "Something remarkable is happening. I am receiving many images in my crystal ball, images of strange, distant places..."

"...yet I can't make out these images just now. Perhaps something will appear soon. You may view the Mysterious Tablet if you wish."


If the dirty stone piece that you get from your trapped room ends up being destroyed by Donny at the Toy Repair Shop (he sometimes has trouble cleaning it for some reason), then all you will need to do is go back to the temple immediately. Do not wait. You will receive a new piece that you can bring to Donny to try cleaning up.

A while after the first piece of your tablet is filled in, the fortune teller changes to this clue: "I see debris on a frigid battlefield."

That leads you to play a game of Snow Wars (not the flash game, the original HTML Battleship-like one), after which you should find your second parchment. On this one, you find the door under the double dots.

After the second piece, the fortune teller changes again, "I see a rivalry of five."

That leads you to place a bet and feed one of the poogle in Poogle Races to get the third parchment once you've placed your bet. On the third parchment, you find the door under the triple dots.

After the third piece, the fortune teller gives the next clue: "I see fortunes cast upon the waters."

This leads you to go to the Underwater Cavern. Simply go fishing, and you'll find the fourth parchment. You'll find the door under the four dots.

For the fifth clue, go to the fortune teller and get this message: "I see countless eyes." Then lose at Potato Counter and that gives you your next parchment. Find the door under the five dots and you're on your way.

On the sixth clue, the fortune teller says: "I see a great deal of fun." If you spin the Wheel of Mediocrity, then try to spin a second time, you'll get your sixth parchment. Find the door under the six dots to get the next piece.

On the seventh clue, the fortune teller will tell you "I see a rule that must be broken" Go to the Lever of Doom, and a pull will get you the parchment. The door under the seven dots will get your next piece.

The eighth clue, you are told: "Today's lotto number is [numbers]" Go to Kreludor, and fill in the Mining Corp. with the numbers, different to everybody. This'll get you the eighth piece of parchment, which will tell you which room to go to beneath the eight dot header.

For the ninth clue, the fortune teller says: "I see a tournament that rolled on." Go to The Krawk Island Deckball Championships. Then click on Players. If you scroll down, you will see Prince Jazan's name. Click on it and you will get your parchment. Follow the door under nines dots.

For the tenth clue, the fortune teller says: "I see a chia resting by a tree." Have one of your pets take a Tiki Tour. Your parchment should be on the first page after you sign up for the tour. Find the door under the ten dots.

For the eleventh clue, the fortune teller says: "I see you lost in the darkness." Play a game of Fetch while seeking Faerie Dust (refresh the request screen until you get that for your quest.) Your parchment should appear after you lose that game and have found the Faerie Dust. Find the door under the eleven dots.

For the twelvth clue, the fortune teller says: "I see you giving into your dreams." Wish for a Hieroglyph Fragment at the Wishing Well. Follow the door under the twelve dots.

Also, it seems the new clues are coming out at about 1:30 and 7:30 NST, every six hours.


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:47 am 
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I just tried to go to one of the other doors mentioned on my parchements (one with one dot over it) because, hey, it's not as if I have anything better to do plot-wise at the moment.

Nothing of interest happened except my pet was buried in sand.

When my hour's up I think I'll head off to understand the scroll and await the next clue (whatever that may be).


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:48 am 
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Are you sure you have to be searching for Faerie Dust when you play Fetch? I've been refreshing for a while and I haven't been asked to get some.

EDIT: And then right after posting I was asked for some. :oops: So do I have to lose the game or do I have to find the Faerie Dust?


Last edited by Ectobob on Tue Sep 13, 2005 12:50 am, edited 1 time in total.

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 Post subject:
PostPosted: Tue Sep 13, 2005 12:49 am 
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I'm not sure a new clue wll be forthcoming from the fortune teller this time. I think we may have to either:

* wait for the next comic and thus, a clue to finding the royal advisor

or

* Search the entire site for an individual to speak to who is fluent in ancient languages.

I've been searching pretty hard with no success so far. Any other ideas?

Edit:
Ectobob wrote:
Are you sure you have to be searching for Faerie Dust when you play Fetch? I've been refreshing for a while and I haven't been asked to get some.


Keep refreshing Ecto - you'll eventually be asked to get it. It took me about 30 refreshes and others said it took them up to 200. It's the ONLY item that has been successful in getting the parchment.

Good luck.

JasEdit: Do not double post. If you were the last to post and you want to write more, please use the "edit" button in the top right of each of your posts. Thank you. :)


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:52 am 
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FireBabe wrote:
Keep refreshing Ecto - you'll eventually be asked to get it. It took me about 30 refreshes and others said it took them up to 200. It's the ONLY item that has been successful in getting the parchment.

Good luck.


I was finally asked for some. Do I have to find it or do I have to lose? I've never played Fetch before so I don't know what you're supposed to do. o_O


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:53 am 
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Has any of the people that read a scroll to day ever tried checking back to see if they could reenter sooner? If not, I'm still out of school until next monday so I'm volunteering to waste the rest of my day today on this fruitless endeaver.


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:54 am 
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Ectobob wrote:
FireBabe wrote:
Keep refreshing Ecto - you'll eventually be asked to get it. It took me about 30 refreshes and others said it took them up to 200. It's the ONLY item that has been successful in getting the parchment.

Good luck.


I was finally asked for some. Do I have to find it or do I have to lose? I've never played Fetch before so I don't know what you're supposed to do. o_O


you have to get the item and lose (not finding the way out)


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:56 am 
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I really need help mapping my temple. I am very impatient and i am still on the one where i need to find my first tabletpiece. Could anyone please help me?


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:57 am 
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Skynetmain wrote:
Has any of the people that read a scroll to day ever tried checking back to see if they could reenter sooner? If not, I'm still out of school until next monday so I'm volunteering to waste the rest of my day today on this fruitless endeaver.

Well I am still locked out, I just read a scroll less then half an hour ago.


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 Post subject:
PostPosted: Tue Sep 13, 2005 12:58 am 
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I found my sixth piece... woohoo... :P


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 Post subject:
PostPosted: Tue Sep 13, 2005 1:01 am 
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Almost caught up .. got my 9th piece and am just waiting to be let back into the tomb so I can collect my 10th piece.

Thanks to everyone here for posting info about the tablet pieces .. lol if it wasn't for you all I would still be trying to read scrolls in the library and getting annoyed.


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 Post subject:
PostPosted: Tue Sep 13, 2005 1:04 am 
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JasEdit: Do not double post. If you were the last to post and you want to write more, please use the "edit" button in the top right of each of your posts. Thank you. :)

Whoops! Sorry Jas - I didn't realise no one else had posted and when I went back to edit it you had already popped a message in and done it for me :) It's great to see PPT is right on the ball :D

An interesting theory from the boards and worth repeating:

If you look at the accompanying text with each of the three scrolls that have so far been found in Random Events they match with places we had to go to find the parchments! Ie:

Desert Tent Zoning Regulations
Here you can look ages into the past

- Pyramids

Decorating w/ Sand
Here you might never be heard from again.

- Fetch

Edible Desert Foliage
Here you can take a cool drink.

- Wishing Well


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 Post subject:
PostPosted: Tue Sep 13, 2005 1:10 am 
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FireBabe wrote:
If you look at the accompanying text with each of the three scrolls that have so far been found in Random Events they match with places we had to go to find the parchments! Ie:

Desert Tent Zoning Regulations
Here you can look ages into the past

- Pyramids

Decorating w/ Sand
Here you might never be heard from again.

- Fetch

Edible Desert Foliage
Here you can take a cool drink.

- Wishing Well


The other non-temple scrolls are probably along the same lines too, but we should keep our eyes open nonetheless.


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 Post subject: Professor of language!
PostPosted: Tue Sep 13, 2005 1:15 am 
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How about the character in Neoquest? Thaddeus who's an adventurer and a linguist... Could they have tweaked the game so you have to go talk to him to get the clue? :thinking:


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 Post subject: Re: Professor of language!
PostPosted: Tue Sep 13, 2005 1:20 am 
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sebast_79 wrote:
How about the character in Neoquest? Thaddeus who's an adventurer and a linguist... Could they have tweaked the game so you have to go talk to him to get the clue? :thinking:


Didn't they do that in the plot with the crazy computer program (forgot the name)? You had to defeat a metal devourer and then view the source for the next clue or something.


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