Quote:
Congratulations!You have beaten NeoQuest; II on InSaNe! difficulty!
You are awarded a
NeoQuest II trophy...
..as well as
50,000 neopoints! Whhhooooohhhhoooooo!!!
I finally finished it! I was in a slump for quite a while, right at the start of the Lost Desert, but recently the urge came back, and I got a Wand of Reality and of course the shiny gold trophy.
It wasn't too difficult, Terask II was a pain, but at 7500hp that's to be expected. There were a couple close calls, Velm was mesmerized twice, and for the longest while slowing potions weren't working; Terask once got four turns in a row! Fun, huh?
Anyway I guess I'll try for my NeoQuest I gold soon enough (right now I'm only level 5), but for now I'll just be taking a break (also to be expected).
Palemoonsdream wrote:
Hmmm.....a question for all the NQ2 veterans out there (and I'm sure it was posted before...). I'm currently on chapter 1, Insane, and almost got Mipsy. Since everyone I know tells me to take melee defence for her on Insane, and the other 30 points are for group haste and innate haste, what would you take? Group direct damage, or just plain direct damage?
I'm personally a direct damage fan (I've never even used group direct), though DD v. GDD is often a subject of debate here it seems. I just feel that you don't regularly encounter 3 or 4 monsters until the Lost Desert anyway, plus it's my strategy to focus on one monster at a time.
But I'm not sure about spending points on group haste. I *think* the highest level is rampant acceleration, 38%, and haste potions surpass that soon enough. You could get both direct damages too then.