Tue Sep 12, 2006 8:37 am
Tue Sep 12, 2006 9:04 am
Tue Sep 12, 2006 1:45 pm
abbadonelysium wrote:Right folks I need help and anythng you could help me with will be greatly appreciated.
First up how do you increase your HP's????
I have uped my level to 21 and nothing seams to happen with my hitpoints..
Secondly I have 300,000nps to spend on weapons what would be the best combination I have a:
Xweetok
Name : Lokilhaa
Species : Xweetok
Agility : 18 (mach 2)
Attack Strength : 26 (GREAT (26))
Defence Strength : 17 (semi-demi-godly)
Current hp: 11 / 11
Level : 21
BattleDome Scores
Played: 29
Won : 7
Lost : 15
Drawn : 7
Score : 427
Withdraws Made : 0
Withdraws Received : 0
-Equiped -
Stink Bomb
Cursed Wand of Shadow
Jade Staff
What should I spend my money on to beat the Ghost Lupe and Eyrieki please help me I'm struggling and have bought and sold countless weapons in my attempt to find the best..
Cheers
Sat Sep 16, 2006 1:43 pm
Tue Sep 19, 2006 11:31 pm
Tue Sep 19, 2006 11:38 pm
metalmario wrote:Ok I need help with my very very outdated set. Maybe outdated isn't the word, because it was never very good to begin with. I just went wandering blindly through IDB looking for lots of icons for cheap.
I *only* fight 1player fights, so keep that in mind if you help me. Specifically the upcoming war.
Stats:
HP: 176 (might go up a few)
STR: 125 boost by the time the war starts
DEF: 85 boost
Equipment:
Lost Desert Dagger
Leaf Shield
Mud Mixture
Fire Snow
Brain Tree Mace x2 (WHY DID THESE DROP FROM 300k TO 50k?!That's 500k gone)
Scarab Ring
Budget: 200-300k, plus whatever I can sell the above items for.
Thanks to anyone who helps me
Wed Sep 20, 2006 8:27 am
Sat Sep 23, 2006 11:13 am
Sun Sep 24, 2006 3:00 am
Mon Sep 25, 2006 12:51 pm
Mon Sep 25, 2006 2:58 pm
Mon Sep 25, 2006 7:39 pm
For maximum efficiency, you should train HP to more than 2x your level, then bring level back up to at least half your HP before continuing with other stats. I ignore movement because it gets very expensive and time-consuming to train it, but that's up to you. So it'd be like this:
Level to 20 (one codestone)
Strength and Defence to 40
Hit Points to 60
Level to 40 (two codestones)
Str and Def to 80
HP to 120
Level to 80 (three codestones)
Str and Def to 160
HP to 200 (be careful here -- note that the next pay level starts 20 levels later, not 40 like before, so you can't train the max 3x)
Level to 100 (four codestones)
Str and Def to 200
HP to 240
Level to 120 (five codestones)
Str and Def to 240
HP to 300
Level to 150 (six codestones)
etc. I'm sure you can figure it out from here.
See, that way you are getting more hit points while still paying the lower codestone price. If you simply train hit points to 2x your level like everything else, you're going to end up paying more than you need to.
NOTE: You may not want to go exactly to level 20, str/def 40, etc., because you want to be wary of super bonuses. If you're training that last hit point and a super bonus gives you 121 instead of 120, it throws everything off. So perhaps leave one or two stats untrained (go to level 19, str/def 38, HP 57) in case of a bonus, or a faerie quest or a kitchen quest or random event.
Sun Oct 01, 2006 9:22 pm
Sun Oct 01, 2006 9:27 pm
aarickman wrote:If you train a pet for hit points, can those hit points be taken away by going to the Healing Springs?
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Sun Oct 01, 2006 11:37 pm