For Neopets ONLY discussion.
Wed Oct 11, 2006 12:55 am
but no matter where i click it wont let me leave that area
Wed Oct 11, 2006 12:56 am
It really isn't hard, there is exits and you pick up an item, only one at a time, move it to the cordinates in a moonlit room and keep picking up, dropping items or leaving the room/reentering it untill "mosnter" follows you.
Wed Oct 11, 2006 1:15 am
Question: I managed to get everything up to the 'To Be Continued' screen, so I thought I was set. Once that was taken care of, I could no longer access the cave (it just came to the TBC screen), so I thought, leave it be. But now I tried accessing the cave, and I got into the cave, and the monster seems to be scaring me from room to room again. The reason I wanted to access the cave again was because someone said they put the key next to the chest 'just in case', so that's what I did now. Should I try to get the reflection again, even though I already got it? I have a room that's all set up for it...
EDIT: I got it again. Dizzy, reflection, tripped, whacked, overgrown Gelert. To Be Continued... Weird

Evidently, it
is possible to 'lose' your 'To Be Continued' result...
Also, I too want to stretch out my thanks to all the good and hard-working people who provided us with co-ordinates and everything else; the ones who make sure hundreds of others don't have to spend hours and days clicking away in mad frustration. THANKS!!!
Last edited by
Pardona on Wed Oct 11, 2006 1:21 am, edited 1 time in total.
Wed Oct 11, 2006 1:17 am
im not to sure you could but i dont think it will do much for you but i could be wrong
Wed Oct 11, 2006 1:44 am
So I got the monster to look in the mirror and trip and flee. But all I saw in the mirror was a shadowy figure. I clicked continue and I'm still in the cave. I put the stuff on the PPT corrodinates...
So what do I still have to do? Or am I done?
Wed Oct 11, 2006 1:49 am
You have to have the monster see itself in the mirror, trip on the lampost, and hit it's head on the chair.
Wed Oct 11, 2006 1:55 am
pinkflamingonewsgirl wrote:You have to have the monster see itself in the mirror, trip on the lampost, and hit it's head on the chair.
And then, you can see who he is, and you'll get {th eoh so annoying} to be continued button. Once you get that lovely little button, you'll know your done.
Wed Oct 11, 2006 2:46 am
i don't seem to be getting the message that "something seems to be following you" thing and i keep getting scared off anyways..
----
Something seems to be following you...
You put down: rotten food
It is dark. You are likely to be eaten by a grue.
So okay, that time it did.. but right after that I got scared away anyways... is there something I'm doing wrong?
Please do not double post. If you want to add stuff onto the thread and the last post is yours use the EDIT button on the top right corner of your post instead.
Wed Oct 11, 2006 2:57 am
swtaznangel wrote:Something seems to be following you...
You put down: rotten food
It is dark. You are likely to be eaten by a grue.
So okay, that time it did.. but right after that I got scared away anyways... is there something I'm doing wrong?
Probably not...the caves are very weird...
As I was attempting to get the reflection part, I would be in another room [after having set the food down in one room] and the eating and dizziness and running away would happen anyways...though how I would know that escapes me...since I'm in another room...
I also got the I set food down and monster scared me away anyways so *shrug*
Just keep trying...
Wed Oct 11, 2006 3:04 am
sorry bout the double post. Anyways, i finally got it... phew.
Wed Oct 11, 2006 3:10 am
This plot is really fun so far. I don't know about everyone else, but I had a blast last night watching the reaction change as another item was added.
I doubt that this puzzle will be over by Halloween. That would make it shorter than the Altador Plot, which was just a mini-plot.
This plot has a lot of promise to it. Each plot has continuously been getting better and better: TNT is really learning from what worked and what didn't work in other plots. The prize system of the LDP and Altador Cup was great. The "to be continued" is an amazing addition.
Lost Desert had some great prizes, but was so difficult that it scared off a lot of people, which was no fun. Altador was really a great plot, but with not-so-great prizes. Hopefully this one will be equally as enjoyable, with some battling for the battle-obsessed, and with good prizes. On the same scale as the LDP but challenging in different ways (nothing so overwhelming that people get discouraged and leave).
Oh yeah, and my computer crashed, if anyone was wondering, after my post last night. Whoot!
EDIT: Whootx2! 1000 posts!
Wed Oct 11, 2006 3:17 am
Moogum wrote:I doubt that this puzzle will be over by Halloween. That would make it shorter than the Altador Plot, which was just a mini-plot.
The length of the Altador Plot has nothing to do with anything.... ever.
Never bring up that plot again.
So many months... just waiting.
waiting.... waiting... Why wouldn't it close! Where were our prizesss!!!
{runs off crying}
congrats on 1000th.
Also, got a question. Can people who haven't finished step one of the plot view the second part of it? because they kinda seem to be relatedish in their order.
Wed Oct 11, 2006 3:25 am
I actually really liked the plot part of the Altador Plot. The only thing I didn't like was the long wait and the lame reward. This one is shaping up to be as much fun and I'm looking forward to fighting in the war if there will be one.
Wed Oct 11, 2006 3:39 am
Isn't that Bruno the gelert from the story?
Wed Oct 11, 2006 3:41 am
92_corrado wrote:Isn't that Bruno the gelert from the story?
No, it's another horrendously mutated blue gelert thrown in
Yes, it's probably Bruno - unless it's another mutated blue gelert who has a lamppost, a key, a chair, a chest, a table, and a lovely pile of rotting food
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