Ectobob wrote:
:x I hate having to try 12 different doors just to find a statue so I can be buried in scarabs. It would make so much more logical sense if a part of the riddle gave what symbol you needed. Having a 1/12 chance of moving on with the plot isn't fun in any sense of the word. TNT obviously thinks all of us sit infront of the computer all day and have nothing better to do than to wait 1 or 12 hours for our next chance to advance in another one of their ill-concieved monstrocities they call "plots".
I'm sorry if I sound a bit harsh, but I like it when I'm given all the information I need to advance. I don't care how hard it may be to pull that info out, I just want the info to be there. I'm not a big fan of guessing on what to do, if you haven't guessed already.
![Wink ;)](./images/smilies/icon_wink.gif)
On the contrary, I think TNT know not everyone is on 24/7, that is why the clues are slow in coming.
As this is a game played by people from all walks of life, different time zones and different mental ability it would be unfair just to throw out all the clues and let whoever was on at the time to work it out. It gives a fair amount of time for everyone to work on the clues.
The Temple was there without clues for weeks before all the "tablet clues" came out. It gave more people the chance to look around, map and find all the important doors - statue, libraries.
I like this plot, it gives thinkers a chance as well as battlers ( as a battledome fight will come in to it.)