http://www.random.org/essay.html
Quote:
Randomness and random numbers have traditionally been used for a variety of purposes, for example games such as dice games. With the advent of computers, people recognized the need for a means of introducing randomness into a computer program. Surprising as it may seem, however, it is difficult to get a computer to do something by chance. A computer running a program follows its instructions blindly and is therefore completely predictable.
Computer engineers chose to introduce randomness into computers in the form of pseudo-random number generators. As the name suggests, pseudo-random numbers are not truly random. Rather, they are computed from a mathematical formula or simply taken from a precalculated list. A lot of research has gone into pseudo-random number theory and modern algorithms for generating them are so good that the numbers look exactly like they were really random. Pseudo-random numbers have the characteristic that they are predictable, meaning they can be predicted if you know where in the sequence the first number is taken from. For some purposes, predictability is a good characteristic, for others it is not.
well... the point is, the function "random" in any programming language, is a pseudo random number generators, they're seem to be random at first, but at large number, you can see there's a repetition...
anyway I hate when :
1. I got the highest score or highest cummulative score, but the game didn't give prize to either... (please don't say that I don't know how it's supposed to work)
2. The system server is down or whatsoever, TNT please make a resend feature when the score can't get sent, this is painful for those trying to get games avatar, high score or wc.
anyway new feature ??
http://www.neopets.com/challenges/wc_pr ... u=username
you can check how random the pieces got distributed