Moogum wrote:
No, it's not fair that you blame Neopets for glitches. They don't cause the glitches to happen, they fix them. I'm so tired of people blaming the programmers for things that are inevitable on a website.
Sure, you lost items worth lots of time/money, but it's not fair for you to blame Neopets. They are not "stealing" your items just because a glitch happened to you and they aren't returning things that you lost to it. Can you imagine how many people loose items to glitches? And how many would lie and say that they have lost items? For Neopets to go through each case and check out who is being truthful and who is not, it would take them away from, oh I don't know, maybe fixing the glitch? Trying to prevent it from getting more serious.
Seriously... don't blame them for technological errors.
Moogum, I work for a computer that installs a big name computer company's HRMS and Financial software for government agencies and retirement systems--so I know my way around this stuff, OK?
Yes, they are responsible for the glitches and, yes, they cause them to happen.
First, they shouldn't wait for a server to be knocking on death's door before replacing it.
Second, they should take the site down for scheduled maintenance rather than try to do the maintenance while the site is still up and running.
Third, they should have more than enough servers to handle the masses of people playing--not barely enough or only buying more when the system has a major break down, like the November TP problem.
Fourth, they should have more than enough computer specialists instead of barely enough--so these people aren't overworked to the point of being stressed out and making mistakes.
Fifth, the technology is out there to capture and reconcile the errors when glitches do occur. Banks have it. Stock trading companies have it. Heck, even grocery stores have it--and look at the number of items that go through their systems every day. Therefore, they should buy it, install it, and replace losts items as the glitches occur. And, if they can't do that, they should at least hire people to check their error messages against a user's report of a lost item. And, if the user's claim matches the item lost, give it back to them.
And, please don't use the arguments that Neopets isn't a bank, the items aren't real, the site is free--it doesn't matter. Neopets cannot survive without its players. Neopets, in essence, is nothing but a website. The players keep it alive. The time we spend on the site is valuable--not only to us, but also to Neopets, and the head honchos need to realize that.
Neopets gets paid for
our time. X number of users are playing Y number of hours a month and therefore, captive audiences for the site's immersive advertising. If X and Y are really big numbers, then Neopets can charge dearly for the advertising time. But, if the site is no longer reliable, people are losing items left and right, and players (including long-time players) start quitting the game, then not only does the X decrease, but the Y really decreases. Because the long-time player devotes a lot more time to Neopets per month than the little kid who just started playing because he got a McDonald's toy. This then leaves Neopets being unable to charge as much for its advertising and sooner or later, Neopets is doomed.
And my guess is that people
are leaving. My husband (with the 250+ missing items in his lupe/chia gallery) who played 3 hours a day (more on the weekends) for close to two years has quit. My daughter has lost interest in the game and her massive fortune of BD items is nothing to sneeze at. I just spoke with a player who has played since 2001 and lost his size 440 shop--he's quitting. Many PPTers have written on the forums and have PM'd me telling me that they have quit (look around PPT--are any big names missing?) I am the last holdout in our family, but I probably will quit too--my plushie gallery, which is now one of the biggest on the site, could easily be the next shop to disappear. I have just been lucky so far (if you can call all of the glitches to hit me "lucky").
The number of people who want to play Neopets is not an infinite number and eventually will bottom out--just like the number of kids who actually wanted a Teddy Ruxpin doll. So, they need to figure out a way to keep us from leaving. My suggestion is to reimburse us for our losses. That causes three things to happen: We, as users, feel valued. We can now count on the game to be reliable. We continue to devote many hours to the game.
You have to ask yourself this question: if you just started playing Neopets a week ago and a lost-item or lost-shop glitch hit you and took away the paint brush you just got enough nps to buy, would you keep playing? Especially when you write Neopets about it and they just shrug their shoulders and say "Bah, humbug, no compensation. PERIOD."
Ah, that's how you lose players.
Tested made this fabulous set for me!!! Isn't it great?