Hunter Lupe wrote:
bgryph wrote:
After all, how often are you in a really dangerous multiple-enemy fight?
Try Nox's bodyparts on insane. They're not fun at all.
I'm trying (and probably getting annoyed on the way) to go for a 5x11+4 strategy (insane mode) -- putting 5 skills to 11 points, getting the final weapons, and then spending the last 4 skills to even out anything left (it's optimistic, I know, but it can work).
Generally, I'm all for Talinia's Multiple targets (but only to Fourth Arrow, or equipment bonuses). It's nice to have another anti-group attack later on in the game. I've no clue about shockwave (never used it, never felt the need to stun the whole group for a second).
Terask II is a nightmare however you look at him - Rohane's damage is halved, Velm gets trashed by the damage shield in direct attacks (and [almost] can't cast Hammer), Talinia gets reduced damage, and Mipsy hardly ever hits. Overall, it all depends on what (and how soon) Terask casts. In theory, any group can get trashed by a human playing as Terask (mesmerize Rohane, Mipsy and Talinia, and keep attacking velm untill he's dead -- piece of cake afterwards). In a related theory, if the odds are against you, you have no chance of beating Terask (luckily, the chance for that strategy actually happening is minimal).
4 HANDS of NOXES on INSANE? That's truly insane
Hmmm...it's pretty rare to get armour and weapons on evil for me. My god!
I put Tailinas multiple targets on Trinity Barrage (level
when I first got her. I acually thought fourth arrow was level 15
ANyway, I'd only reccomend fourth arrow (level 11) as her future bows will ubdoubtedly have multiple targets bonuses.
If you'e up against four hands then you'll wanna kill fast: Mipsy's DD. Yeah, I totally skipped ox. Especially on insane. What a waste of 16 corrodes, I didn't wanna backtrack to the house, so I continued on.
Tailinas slowing strike and shockwave: I'd say they're worth it. The SS can add onto each other, and shockwave could stun. Multiple targets + slowing strikes are a great combo, as when you fire a spray of arrows the slowing strike working for all of your enemies. However, the downside is the targets need to recharged. So anyway level 11 is enough for Multiple Targets
In my opinion Terask II was pretty hard on Normal. He kept healing
Rohane's critical did 73 at like....level....I dunno. It usually did around 150.