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PostPosted: Sat Oct 01, 2005 5:37 pm 
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I really hope something starts to happen soon, I'm going to work on Wednesday for two weeks [I work at sea] and my netaccess will be extremely limited there. :/


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PostPosted: Sat Oct 01, 2005 6:30 pm 
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Anyone notice that the predicament that Tomos and Nabile seem to have gotten themselves into in the 8th installment (last page) resembles a certain variety of tomb trap we all know and loathe?
I wonder if that means anything.


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PostPosted: Sat Oct 01, 2005 6:34 pm 
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Synfony wrote:
Anyone notice that the predicament that Tomos and Nabile seem to have gotten themselves into in the 8th installment (last page) resembles a certain variety of tomb trap we all know and loathe?
I wonder if that means anything.

Good point, do you think that it maybe means we have to go to rooms with water traps in them?


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PostPosted: Sat Oct 01, 2005 6:34 pm 
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Synfony wrote:
Anyone notice that the predicament that Tomos and Nabile seem to have gotten themselves into in the 8th installment (last page) resembles a certain variety of tomb trap we all know and loathe?
I wonder if that means anything.


Most of the tomb traps have been predicted on for the TCG, but that is a good eye you got.


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PostPosted: Sat Oct 01, 2005 6:37 pm 
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Found items while digging is possible, while moving blocks is a stretch but could happen. Finding items while moving newly made furniture is ... not logical.


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PostPosted: Sat Oct 01, 2005 6:38 pm 
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stampsyne wrote:
Found items while digging is possible, while moving blocks is a stretch but could happen. Finding items while moving newly made furniture is ... not logical.

maybe we will get war points depending on how much furniture we move? i really hope tnt isnt that desperate for ideas


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PostPosted: Sat Oct 01, 2005 6:40 pm 
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moop_69 wrote:
Synfony wrote:
Anyone notice that the predicament that Tomos and Nabile seem to have gotten themselves into in the 8th installment (last page) resembles a certain variety of tomb trap we all know and loathe?
I wonder if that means anything.

Good point, do you think that it maybe means we have to go to rooms with water traps in them?


Very possibly. Who volunteers to test the theory? :D


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PostPosted: Sat Oct 01, 2005 6:41 pm 
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Synfony wrote:
moop_69 wrote:
Synfony wrote:
Anyone notice that the predicament that Tomos and Nabile seem to have gotten themselves into in the 8th installment (last page) resembles a certain variety of tomb trap we all know and loathe?
I wonder if that means anything.

Good point, do you think that it maybe means we have to go to rooms with water traps in them?


Very possibly. Who volunteers to test the theory? :D

not me, i am wayyyy too busy getting caught up, i finished my tomb map last night, i havent even found my nuria faerie statue yet, so i have no time for testing water traps


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PostPosted: Sat Oct 01, 2005 6:49 pm 
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Synfony wrote:
moop_69 wrote:
Synfony wrote:
Anyone notice that the predicament that Tomos and Nabile seem to have gotten themselves into in the 8th installment (last page) resembles a certain variety of tomb trap we all know and loathe?
I wonder if that means anything.

Good point, do you think that it maybe means we have to go to rooms with water traps in them?


Very possibly. Who volunteers to test the theory? :D


I could... :D

But I missed the sand and the blocks. >.< So someone would need to PM me. xP


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PostPosted: Sat Oct 01, 2005 6:50 pm 
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I can't see it being that as we would have to search through hundreds of doors.


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PostPosted: Sat Oct 01, 2005 7:02 pm 
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Well, I tested out the one water-trap door that I knew of. Nothing interesting, except that it was still the same trap, so they don't change between visits. This will probably not be useful to anyone, in the long run.

On the upside, now I know where to go when I want to turn my pet into a pile of sand :D

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PostPosted: Sat Oct 01, 2005 7:18 pm 
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hey, is there some reason why the Gift Shop of 1000 Trinkets isn't working right now? did they take it down so there might be actual product in the store when it goes back up?


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PostPosted: Sat Oct 01, 2005 7:31 pm 
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octochan wrote:
hey, is there some reason why the Gift Shop of 1000 Trinkets isn't working right now? did they take it down so there might be actual product in the store when it goes back up?


it seems to still be working when i go to it...im not sure why you wouldnt be able to see it. o_O


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PostPosted: Sat Oct 01, 2005 7:32 pm 
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octochan wrote:
hey, is there some reason why the Gift Shop of 1000 Trinkets isn't working right now? did they take it down so there might be actual product in the store when it goes back up?


It's working just fine for me.


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PostPosted: Sat Oct 01, 2005 7:33 pm 
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octochan wrote:
hey, is there some reason why the Gift Shop of 1000 Trinkets isn't working right now? did they take it down so there might be actual product in the store when it goes back up?



hmmm is the furniture going to be sold in there and we have to buy it and then take it back into the repository?

Then again furniture isnt trinkets.....LOL.......I hope...

SS:)


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