Last thread:
http://www.pinkpt.com/forum/viewtopic.php?t=29668
Comic:
http://www.neopets.com/halloween/hwp/comic.phtml
Non-Flash version of comic (by Artisticka):
http://www.neopets.com/~Faeryengle
NEOVIA:
http://www.neopets.com/halloween/hwp/neovia.phtml?
ATTENTION
* Please make sure all your posts are coherent, and that you have spelled all words to the best of your ability. Also, please try to use correct grammar.
* Please keep all posts on topic. If you would like to speak to someone personally or offtopic, PM them.
* Do not double post. If you were the last to post and you want to add more, please use the "edit" button in the top right of each of your posts.
* Do NOT post long links that STRETCH the page.
NOTE: There is a seperate location your Quest items are stored at, the Quest Inventory. It is accessible from Neovia and presumably cannot be stolen/traded/etc.
1. Click on the burned down house (lower right part of Neovia), you will need to search the remains of the building for a
Charred Locket. There seems to be 10 different places it can be hidden in (one is randomly determined for you). As you hover across the image, look at your status bar for the coordinates your cursor is at (at the end of the link, there is a ? followed by a pair of coordinates).
Chair: 67, 201
Fireplace: 80, 135
Couch End: 147, 218
Bookcase: 150, 115
Wall Crack: 175, 145
Sofa Couch: 186, 186
Broken Stair: 210, 130
Broken Boards: 235, 232
Pillow Spring: 308, 199
Table Leg: 364, 195
2. Once you have found the locket, (Don't forget to actually click the button to take it!) Gilly will be able to talk to the following people:
Leroy (Coconut Shy),
Lyanka (Cork Gun),
Harker (Bagatelle),
Sydney (Scratch Cards).
Simply scroll down beyond the game activity to see the conversation. If you cannot see it and you have the Locket in your inventory (check) then try playing one of the games or clear your cache/refresh the pages.
Look for the following Key words in the conversation, and note the locations you found them:
A) "Why, certainly, little miss..."
B) "Amazing! I haven't seen such metalwork..."
C) "That piece of junk?"
D) "It looks familiar..."
And Revisit those places in the order listed! If done correctly, an extra piece of conversation by Gilly should come up:
"Well, it's clear no one around here is going to help me. I wonder if there might be someone deeper in the woods who could identify this locket. "
3. Return to Neovia and you can now access the
Shack. Read the next chapter to the comic. (Note that you will no longer have the locket in your inventory) Return to the Shack and you will see a new option to flee. You are now in the Damp Cave. Click the "Go into the scary cave..." button, and.. you will be in a Damp Cave.
4. This cave consists of 9 rooms in a 3x3 pattern. Each cave is unique to each person! Note the items that you come across while going through the cave, you can pick up some of them!
** The Trunk and Table CANNOT be picked up
** The Lamp Post, Key, Chair, Broken Mirror, Rotten Food (from the Trash Pile) CAN.
Note that you can only pick up one thing at a time.
While you traverse the cave, there is something that will scary Gilly off. If you are scared off, you will flee to a random section of the cave (but nothing will have resetted) In order to avoid this you need to put down Rotten Food when you get the "Something seems to be following you..." message. The creature will eat it and slink away.
Go find a cave room that has a moonlit area (there may be more than one room) Place the items in the
following spots:
* Garbage: 330, 325
* Mirror: 240, 330
* Lamppost: 240, 215
* Chair: 235, 160 (or alternatively try 225, 155)
When all 4 items are simultaneously in the moonlit room, you will be able to see the "monster" that is scaring you...
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Any mistakes/additions should be PM'd to a Moderator to get this up quick!
Last edited by
ScottNak on Wed Oct 11, 2006 3:11 am, edited 1 time in total.