Sun Apr 23, 2006 5:45 am
Sun Apr 23, 2006 6:24 am
Sun Apr 23, 2006 6:35 am
Sun Apr 23, 2006 7:37 am
Sun Apr 23, 2006 7:57 am
Rognik wrote:I'll admit, I didn't read ALL of it. I tried, but I failed. But I did read the part about Darigan, Meridell and Brightvale. The reason they're all together is because they're inter-related. Darigan's castle isn't really the land of Darigan, if you'll recall. That's someplace else (and probably still cursed). Brightvale is sort of a twin land to Meridell, so they're side by side. There's no need for them to be separated on the map, especially since there's almost nothing going on in Darigan's citadel.
And so far, anything that has to do with outer space has been tied to our good friend, Dr. Sloth. That's both Kreludor and Virtupets Space Station. They're no real separation of the robots, though, so they're stuck with just being lab pets.
As for the southern ice cap... it makes for a nice symmetry, don't you think?
Sun Apr 23, 2006 11:58 am
the_dog_god wrote:
Kreludor and the Space Station currently "merge" where they shouldn't. We have roboticish petpets being sold in Kreludor and "alien" petpets being sold in the space station etc. Move all the "alien" things to Kreludor and the "space age/robotic" stuff to the space station
Sun Apr 23, 2006 12:31 pm
Sun Apr 23, 2006 12:34 pm
Sun Apr 23, 2006 12:36 pm
Rognik wrote: Darigan's castle isn't really the land of Darigan, if you'll recall. That's someplace else (and probably still cursed).
Sun Apr 23, 2006 12:56 pm
The Wonder Weezel wrote:I brought up the topic of an Alien petpet shop on Kreludor because the Virtupets Space Station has a "Robot Petpets Shop"....not a Space petpet shop, yet there are aliens in it. They should be moved to kreludor... and there could be alien pets there, and robots at virtupets.Rognik wrote: Darigan's castle isn't really the land of Darigan, if you'll recall. That's someplace else (and probably still cursed).
That is not what I recall. Nothing is exactly "cursed".... cursed is just an easy way to describe their situtation, since the orb caused horrible mutatinos, and made the land turn into darkness, and eventually, the land itself began to seperate from the rest of neopia... and lifted itself into the sky, and now it can move around... and I guess when they parked at Meridell...they decided that they liked it there and shut the car off. They should move the Citadel around more...that'd be sweet. Remember Darigan standing at his window with the whole thing moving around? Hehe... imagine that thing colliding with Faerieland. Hah!
Sun Apr 23, 2006 4:07 pm
Sun Apr 23, 2006 4:38 pm
Sun Apr 23, 2006 4:53 pm
Sun Apr 23, 2006 11:05 pm
theonlysaneone wrote:Here's what I think:
-Bottom mountain needs to stay. Even if they moved more stuff down there to replace the lack of anything in the southern hemisphere, it wouldn't seem right. It just makes the whole planet seem more balanced. Perhaps later on they could turn it into a mountain world, but not a Colorado ice mountain kind of thing. More like a mountain in the desert, because that's what it's right next to.
-What are the mountains next to the Haunted Woods for? They don't serve any real purpose, and aren't even in the Haunted Woods map.
-Mini Worlds needs to go, and I agree with WW 100% on that.
-Now that we've seen an actual Lutari Paintbrush released, it's obvious we have a Lutari Island coming soon. Where will it go? They vaguely mentioned that it would be near Mystery and Krawk Islands, but nothing other than that. If they try to fit it in there without updating the map, then that area will start to get very crowded.
-They need to DO something with Geraptiku. I'm tired of seeing it standing there and not knowing what it's for, and wondering why the image for it is so crappy. For starteds, they need to put more stuff in it, and they eventually need to have a mini-plot explaining how it got destroyed. Hell, even a Neopedia article would be nice.
Mon Apr 24, 2006 12:44 am
Rognik wrote:theonlysaneone wrote:Here's what I think:
-Bottom mountain needs to stay. Even if they moved more stuff down there to replace the lack of anything in the southern hemisphere, it wouldn't seem right. It just makes the whole planet seem more balanced. Perhaps later on they could turn it into a mountain world, but not a Colorado ice mountain kind of thing. More like a mountain in the desert, because that's what it's right next to.
-What are the mountains next to the Haunted Woods for? They don't serve any real purpose, and aren't even in the Haunted Woods map.
-Mini Worlds needs to go, and I agree with WW 100% on that.
-Now that we've seen an actual Lutari Paintbrush released, it's obvious we have a Lutari Island coming soon. Where will it go? They vaguely mentioned that it would be near Mystery and Krawk Islands, but nothing other than that. If they try to fit it in there without updating the map, then that area will start to get very crowded.
-They need to DO something with Geraptiku. I'm tired of seeing it standing there and not knowing what it's for, and wondering why the image for it is so crappy. For starteds, they need to put more stuff in it, and they eventually need to have a mini-plot explaining how it got destroyed. Hell, even a Neopedia article would be nice.
First off, there are things on the map that don't have to serve a "purpose". There are mountains behind the Haunted Woods. It explains why no one's gone back there. There also used to be a Spooky Cave in those mountains which had spooky poems, but that disappeared a couple of years ago. Still, it adds a bit of geology to the place. The desert also discourages people from going to the other side. And before Meridell was discovered, that isthmus was completely barren.
The miniworlds are fun little things they decided to add. After lots of people complaining about Roo Island, they added it. Kiko lake was another place often referenced but unfindable on the map. Now they have a location. Maybe these places could be expanded a bit, but they are intended to be small worlds (hence the mini). Gerapitku was a card they created for the TCG and they thought looked cool, so they added it to the Mystery Island map. Then after many complaints that it didn't do anything, they made it explorable. Not much more will be done with it unless they decide to add something more. However, I agree that a neopedia article would be nice. Maybe you could send in a suggestion, or write an article for the Neopia Times.
And I still stand by the rest of my comments. Leave Meridell as it is. There's nothing wrong with it as it is.