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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Dec 24, 2007 1:04 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 155

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Nanoha and Fate
- pic from Mini-Tokyo

Story as of now:
Nanoha drags Kite off the field, into an entryway.
Kite: Okay. What did you want to tell me?
Nanoha: Blushes. Look up.
Kite looks and gets a shocked expression. Above them is a sprig of mistletoe.
Nanoha: You know what you must do now, Kite-kun.
Nanoha closes her eyes and leans up. Kite looks around to make sue it is safe then quickly kisses Nanoha.
Nanoha: Aww! Kite-kun. Wo ai ni.
Kite: I-I... Look out!
Kite pushes Nanoha out of the way then dodges in time to avoid a large sword.
BlackRose: Kite! How could you?
Kite: Uh....
Kite looks up. BlackRose looks up too. She blushes and turns away a little. Kite turns BlackRose’s face back and kisses her too.
BlackRose: Kite-kun....
Before kite can answer he has to shove BlackRose out of the way before she is halved by a giant axe.
Kite: Looks up. Why can’t any of you hit that!
TR: Kite...!
Kite sighs, takes Terajima Ryokou in his arms and kisses her.
TR: You’re good.
Kite: Sighs. I’ve had practice. Faking enthusiasm Anyone else?
Yuno points. Kite turns to see a long line of women starting with Kasumi, Tifa, and Mai. Kite’s jaw drops.
Rikku: Ah man! I want a turn too!
-----------------------
Katarn frees Maril who Tackles Samus and Pikachu. Pikachu gathers the rest of the Pokémon and summon Nyasu. He uses Payday to bash Young Link and the +5 points were donated to charity.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Alucard------------------------19
Auron--------------------------35 ¥
Chrono------------------------30 ¥
Cloud Strife--------------------20
Edge---------------------------33
Kite----------------------------33
Kratos Aurion-----------------24 ¥
Bracket B - Tues
Kyle Katarn-------------------31 ¥
Liu Kang-----------------------28 ¥
Ness---------------------------32
Pikachu------------------------29
Prince--------------------------34 ¥
Ryu (SF)-----------------------30
Samanosuke-------------------29 ¥ (Wed to Fran)
Sol Badguy--------------------28 ¥
Bracket C - Thurs
Squall Leonhart----------------30 ¥
Tohno Shiki--------------------30 (RFG x5)
Young Link--------------------33
Yuki Akira---------------------33
Zero---------------------------30
Ice Climber--------------------27
Jeran and Lisha----------------36
Jonathan and Charlotte---------32
Bracket D - Fri
Aerith Gainsborough-----------34
Blaze--------------------------34
Chun-li-------------------------29
Fran---------------------------28 (Wed to Samanosuke)
Joanna Dark-------------------35 ¥
Paine--------------------------29 ¥
Rikku--------------------------14
Saber--------------------------19
Samus Aran--------------------33
Takamachi Nanoha------------37

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 15
Octorok - 4 - 10
Slime - 0 - 5
Koopa Troopa - 2 - 5
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 2 - 5
Heartless - 4 - 15
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 2 - 2
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119
Simon - Paine - Christopher - Round 124
Purin - Auron via Haures - Christopher - Round 124
Nyasu - Nanoha - Byakuya - Round 126
Master Chief John-117 - Rikku - Typhoon - Round 132
Ryu (BoF) - Chun-li - Byakuya - Round 133
Soma - Chun-li - Byakuya - Round 133
Geno - Himself - Byakuya - Round 136
Kongo Jungle - Joanna - Byakuya - Round 137
Diddy - Joanna - Byakuya - Round 137
Rude, Tseng, Elena - Auron, Cloud via Iris, Pikachu - Typhoon x2, Byakuya - Round 140, 146, 150
Terry - Auron - Typhoon - Round 140
Dark Trooper 1 - Jonathan and Charlotte - Typhoon - Round 141
Kratos - Cloud via Iris - Byakuya - Round 146
Pichu - Pikachu - Typhoon - Round 150
Jin - Ryu (SF) - Christopher - Round 154

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 456 (A - 2, J - 4 (max), M - 2, V - 1) T = 22 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 4 (max), J - 2, M - 4 (max), V - 4 (max)) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 500 (max) (A - 1, J - 2, M - 1, V - 4 (max)) T = 14
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 125


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 18

Pokémon List:
4, 5, 10, 19, 20, 22, 24, 30, 33, 34


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
HRB Rules. Good Luck!
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 155 Announcements:
1: Bracket D is Active! Bracket B, C, A are Active!
2: Djinni Guide: Name - Reflux; Location - Announcements; Found by - Byakuya
3: Read me! Or at least the ones written by your beloved GM
4: Done
5: The lost art of the list dictates: Gust, Breath, Steam, Mist, Gel, Fury, Steel, Vine, Ground, and
6: Bonus points (and more) if you can hook me up with some nice Christmas-y, anime-y wallpapers. Thanks!
7: Don’t forget second actions. Just because the rules are hidden, doesn’t mean they are not in effect.
8: Me be lazy. That be why Team Pokémon go.
9: I gave the points and Team Pokémon pick to Byakuya.
10: Christopher has the ‘Christmas Spirit’ and netted +10 points. His prive will be dished out tomorrow. Byakuya has the Spirit already, but it is much appreciated for his entry :)
11: Bracket D is Active! Bracket B, C, A are Active!

This Round's Weapons:
1 Red Shell: -1 damage to one character and all Active members of the character’s Faction. (Targeted Independent Faction members do not spread the damage)

This Round's Dresspheres (Square Enix only!):
1 Gambler 2 - Slots: Three d6 are rolled. The average of the rolls (rounded to nearest integer) is dealt to one target character. Player gains that many points

This Round's Specials:
1) Nanoha-chan! Excelion Buster: Choose one: Force Burst: -2 damage to distributed any way for up to four characters and Nanoha. Barrel Shot: -4 damage to one character. Target cannot attack or heal for the rest of the round. Cannot target special users. ACS: -3 damage to two characters regardless of defenses (Hits through reflection, immunity, and absorption)
2) Samanosuke: Tenso: -3 damage to two characters
3) J&C: Aura Blast: -7 damage to one character and -2 damage to J&C
4) Auron: Climhazzard: -5 damage to one character
FS: None

This Round's Faction Ability:
Pokémon Company: Pokeball - A random, unused Pokeball is activated. Members are immune to the effects

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Dec 24, 2007 8:20 am 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Auron? Climhazzards J&C for -5 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Dec 24, 2007 10:55 am 
PPT Trainee
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Joined: Wed Nov 15, 2006 12:46 am
Location: Getting back in da groove
Gender: Male
I agree. Auron? Climhazzard?

J&C whack J&L with an Aura for -7 damage, but part of the Aura is ricocheted for -2 recoil


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Dec 24, 2007 5:23 pm 
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Auron, Cloud, Beatrix. All the same concept just with minor cosmetic alterations.


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Dec 24, 2007 7:17 pm 
PPT Trainee
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Joined: Wed Nov 15, 2006 12:46 am
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You dont see Cloud drinking wine and spitting it over his sword.


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Dec 24, 2007 7:20 pm 
Honorary Member
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Roxas_X wrote:
You dont see Cloud drinking wine and spitting it over his sword.

Yeah, but you see him free-basing Mako and 'traveling' the 'Lifestream'. That is far more suggestive than a little booze.


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Dec 24, 2007 9:47 pm 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Get Steel, Vine - Announcements

Young Link Red Shells Alucard for -1 damage


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Dec 25, 2007 12:38 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 156-7 - Merry Christmas!

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Final Fantasy Christmas
- pic from Pic Shrines

Story as of now:
Kite is running as fast as he can. There is a large contingent of women chasing him.
Kite: Crying. But I don’t want to kiss anyone else!
Meru: Just be a man and take it!
Kite keeps running from his fate. Cloud stops by Aerith’s garden to give her a gift.
Aerith: Aw Cloud! You’re so sweet.
Aerith hugs Cloud. She stops and turns Cloud around.
Aerith: What the heck is that?
A strange red and white bird is walking through the arena. It is handing out gifts to everyone. It is about to give one to Katarn.
Kyle: Jedi don’t need gifts.
The Delibird starts retracting the offer, but a lightsaber snaps on.
Kyle: I didn’t say I didn’t want it.
Kyle opens the present and succumbs to the Dark Side when the Smash Ball inside activates his FS. The Delibird goes over to Reno next.
Chocobo: Kweh!
Delibird: Deli?
Reno: What do I get? What do I get?
The Delibird gets out a small box and hands it over.
Reno: This is too small to contain Yuna...
Yuna: Hentai!
Reno: I know! It is the key to her room!
Yuna smacks Reno with a Fan. The box proceeds to explode, blasting Reno off his bird.
Reno: Yeah. That is about right.
Saber summons up Golem and gets the gift of immunity for some time.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Alucard------------------------18
Auron--------------------------35 ¥
Chrono------------------------30 ¥
Cloud Strife--------------------20
Edge---------------------------33
Kite----------------------------33
Kratos Aurion-----------------24 ¥
Bracket B - Tues
Kyle Katarn-------------------31
Liu Kang-----------------------28 ¥
Ness---------------------------32
Pikachu------------------------29
Prince--------------------------34 ¥
Ryu (SF)-----------------------30
Samanosuke-------------------29 ¥ (Wed to Fran)
Sol Badguy--------------------28 ¥
Bracket C - Thurs
Squall Leonhart----------------30 ¥
Tohno Shiki--------------------30 (RFG x4)
Young Link--------------------33
Yuki Akira---------------------33
Zero---------------------------30
Ice Climber--------------------27
Jeran and Lisha----------------29
Jonathan and Charlotte---------26
Bracket D - Fri
Aerith Gainsborough-----------34
Blaze--------------------------34
Chun-li-------------------------29
Fran---------------------------28 (Wed to Samanosuke)
Joanna Dark-------------------35 ¥
Paine--------------------------29 ¥
Rikku--------------------------14
Saber--------------------------19 (immune to damage x2)
Samus Aran--------------------33
Takamachi Nanoha------------37

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 15
Octorok - 4 - 10
Slime - 0 - 5
Koopa Troopa - 2 - 5
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 2 - 5
Heartless - 4 - 15
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 2 - 2
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119
Simon - Paine - Christopher - Round 124
Purin - Auron via Haures - Christopher - Round 124
Nyasu - Nanoha - Byakuya - Round 126
Master Chief John-117 - Rikku - Typhoon - Round 132
Ryu (BoF) - Chun-li - Byakuya - Round 133
Soma - Chun-li - Byakuya - Round 133
Geno - Himself - Byakuya - Round 136
Kongo Jungle - Joanna - Byakuya - Round 137
Diddy - Joanna - Byakuya - Round 137
Rude, Tseng, Elena - Auron, Cloud via Iris, Pikachu - Typhoon x2, Byakuya - Round 140, 146, 150
Terry - Auron - Typhoon - Round 140
Dark Trooper 1 - Jonathan and Charlotte - Typhoon - Round 141
Kratos - Cloud via Iris - Byakuya - Round 146
Pichu - Pikachu - Typhoon - Round 150
Jin - Ryu (SF) - Christopher - Round 154

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 456 (A - 2, J - 4 (max), M - 2, V - 1) T = 22 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 4 (max), J - 2, M - 4 (max), V - 4 (max)) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 500 (max) (A - 1, J - 2, M - 1, V - 4 (max)) T = 14
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 0


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 18

Pokémon List:
4, 5, 10, 19, 20, 22, 24, 30, 33, 34


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
HRB Rules. Good Luck!
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 156-7 Announcements:
1: Bracket D is Active! Bracket B, C, A are Active!
2: Djinni Guide: Name - Vine; Location - Announcements; Found by - Christopher
3: Read me! Or at least the ones written by your beloved GM
4: CSC 310 - Done .Mac is being built as we speak.
5: The lost art of the list dictates: Gust, Breath, Steam, Mist, Gel, Fury, Steel, Sap, Ground, and
6: Bonus points (and more) if you can hook me up with some nice Christmas-y, anime-y wallpapers. Thanks!
7: Don’t forget second actions. Just because the rules are hidden, doesn’t mean they are not in effect.
8: No update tomorrow since it will be Christmas time in the states. This update is to cover the next few rounds. Enjoy and Merry Christmas!
9: Katarn’s FS for y’all. Hope you like it.
10: A big thank you for Christopher for taking time on his Christmas to post. (Thanking him first since I know the holiday has passed over there.) Thank you to the rest of you for what limited actions you all make.
11:

Bracket D is Active! Bracket B, C, A are Active!

This Round's Weapons:
1 Ray Gun: -3 damage to two characters
Christopher only: Sword-chucks: -4 damage to two characters and -3 damage to user. +2 points if you include: ‘Sword-chucks. Yo.’ in the post.

This Round's Dresspheres (Square Enix only!):
1 Samurai - Zantetsu: -7 damage to one character and -2 to sphere user

This Round's Specials:
1) Kite: Wildflower: -3 damage to two characters
2) Saber: Command Seal: Automatic. Saber activates a Summon Materia at the start of the round. Any characters defeated this way are still in play until the end of the round. Saber cannot attack or heal for two rounds.
3) Ryu (SF): Joudan Sokutou Geri: -4 damage to one character
4) Squall: Blasting Zone: -4 damage to two characters and -2 damage to Squall
FS: Katarn: Jedi Stealth: Katarn cannot be targeted. -3 damage to two characters regardless of defense (Hits through reflection, immunity, and absorption). Katarn is removed from the game for two rounds.

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
Elite Beat Agents, Go!
Post the first 100 words or ten lines to the lyrics of a song, or a link to where it can be heard, of the genera Christmas Carol and gain +5 points. Please include title of the song you posted. At the end of the round, the poster of the best song wins +15 points. A list of used songs will be maintained so there can be no repeats. * = Past winners
Songs heard:
*Whiskey Lullaby - Brad Paisley ft. Alison Krauss

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Dec 25, 2007 1:03 am 
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Auron Zantetsus Nanoha for -7 damage

...But the armor's too heavy and he trips on a nearby cricket for -2 recoil


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Dec 25, 2007 9:34 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Sword chucks yo! shouted Alucard for -2 damage, the improbable device improbably managing to hit the Ice Climbers and J&C for -4 damage each

Sometimes I get the feeling my Djinn count isn't going up.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Dec 25, 2007 5:28 pm 
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Christopher wrote:
Sometimes I get the feeling my Djinn count isn't going up.

Aside from this last one (which is accounted for in other places), did forget any others? (Note: perfect time to try and trick me).


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Ohayo Nippon every Sunday at LW
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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Dec 25, 2007 10:31 pm 
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Squall blasts Rikku and Alcuard for -4 damage each, -2 self.

Get: Breath, Gel, from Announcements.

Don't expect too many actions from me this week because I'm visiting relatives out of state and won't have much computer access.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Dec 25, 2007 10:53 pm 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Kite gives Alucard and Nanoha a merry stabmass for -3 damage each

Get Steam, Mist - announcements

Quote:
Santa looked like daddy,
Or daddy looked like him.
It's not the way I had him pictured,
Santa was a' much too thin.
He didn't come down the chimney,
So momma must have let him in.
Santa looked a lot like daddy
Or daddy looked a lot like him.

Well, they thought I was fast a' sleepin',
They thought that I was tucked in bed.
They never thought I'd come a' peepin',
Or that I'd hear what was said.
Santa put his arm around momma,
And momma put her arm around him.
So if Santa Claus ain't daddy,
Then I'm a gonna tell on them.

http://www.carolingcorner.com/santadaddy.html


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Dec 25, 2007 11:29 pm 
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Get Steel and Ground- Announcements

Chun-Li Rays Aerith and Blaze with a gun for -3 damage each


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Dec 26, 2007 12:02 am 
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Roxas_X wrote:
Chun-Li Rays Aerith and Blaze with a gun for -3 damage each

Speaking of Chun-li...


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