(General)
1) What was the BEST part of this game?
~The artpad, of course, and most of the roles were great! I declare Werewolf the funnest game in existance! And I like the fact that there is a graveyard, so the dead people can continue to talk, whereas some games don't have that sort of thing.
2) List any gripes you had about this game. KEEPING IN MIND OF THE RESTRICTION I PLACED ABOVE...
~The immense amount of people dying in one day, although I'm not sure how to remedy that...
(GamePlay)
3) Take a look back at the Mother Nature role. A person had the ability to select an element, and it has its respective effects. What do you think about this role?
~That was a pretty good role. It could use a few improvements, like just one more helpful element, but overall, it was an okay role.
4) NOW what do you think about giving shields to top players by popular vote? Keep it? Ditch it? If keep it, what did you think of the shield upgrade numbers? (top 35, -5 each place down)?
~Meh, I'm confused by this question
5) What about shields in general? Keep it to night protections only? Include day kills? Include executions?
~Include them for all. I know shields can get in the way during execution, but I'm evil like that
6) How's the soul steal percentage now? Should the dead even have the chance to participate? Or even have the chance to be resurrected?
~Keep the SS on 60%, and yes to both latter questions. Of course deadies should participate, and it would be great to have a chance to be resurrected!
7) Extra Comments.
~As Lacka & Qanda said, don't wait too long to start the next one!