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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 1:53 am 
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Joana's Falcon 2 smashes into Chrono for -4 damage.

Get: Gust, Mud, from Announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 4:22 am 
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Joanna pulls a BFG out of her Walking Armor and explodes Chrono for -8 damage, -3 recoil.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 10:24 am 
Way Beyond Godly
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Kyle Lipsticks Chrono for -3 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 7:19 pm 
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Joanna SuperDragons Kite, Ness, Liu and would be herself, but it ricochets. -3 damage to all.

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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 9:48 pm 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
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Round 171

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Red Alloy pic from USDA

Story as of now:

-------------------
Sam and Snake are catching up with their friends.
Snake: So what did we miss?
Mai: Well, we had this huge party...
Sam: No one cares. Check out my new tat!
Sam pulls up his shirt and reveals a huge Apple logo on his back. Snake start giggling.
Sam: It is a wicked, dragon tattoo.
Pit: Uh... you want drinking with Snake, didn’t you?
Sam: Eye starts twitching. It is a wicked, dragon tattoo!
Everyone backs away, but Snake falls over laughing. Sam gets out his gun and arms it.
Snake: Anyway, you were saying something about a party?
Pit: Not if you are coming.
Snake: Don’t you want a wicked, dragon tattoo too?
Pit: Is there any answer I can give where you won’t give me a hard time?
Snake grins and shakes his head ‘no’. Pit sighs.
Suzu: Baka.

Rules and how to play

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:
Code:
[b][Character] heals for +2 HP[/b]


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon & Tues
Auron----------------------------29 ¥
Chrono---------------------------3 ¥
Cloud Strife---------------------25 (Immune to damage)
Edge-----------------------------20
Kite------------------------------31
Kratos Aurion-------------------28 ¥
Kyle Katarn---------------------29
Liu Kang------------------------27 ¥
Ness------------------------------28
Prince----------------------------25 ¥
Ryu (SF)-------------------------32
Samanosuke---------------------30 ¥ (Wed to Fran)
Sol Badguy----------------------30 ¥
Squall Leonhart-----------------29 ¥
Tohno Shiki---------------------30
Bracket B - Thurs & Fri
Young Link---------------------35
Yuki Akira----------------------33
Zero------------------------------29
Ice Climber----------------------26
Jeran and Lisha-----------------30
Jonathan and Charlotte--------15
Aerith Gainsborough-----------20
Blaze-----------------------------36
Chun-li---------------------------34
Fran------------------------------30 (Wed to Samanosuke)
Joanna Dark---------------------25 (RFG x5)
Paine-----------------------------34 ¥
Rikku----------------------------15
Samus Aran---------------------29
Takamachi Nanoha-------------15

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 25
Octorok - 4 - 10
Slime - 0 - 5
Koopa Troopa - 2 - 5
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 2 - 5
Heartless - 4 - 15
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 2 - 2
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119
Simon - Paine - Christopher - Round 124
Purin - Auron via Haures - Christopher - Round 124
Nyasu - Nanoha - Byakuya - Round 126
Master Chief John-117 - Rikku - Typhoon - Round 132
Ryu (BoF) - Chun-li - Byakuya - Round 133
Soma - Chun-li - Byakuya - Round 133
Geno - Himself - Byakuya - Round 136
Kongo Jungle - Joanna - Byakuya - Round 137
Diddy - Joanna - Byakuya - Round 137
Rude, Tseng, Elena - Auron, Cloud via Iris, Pikachu - Typhoon x2, Byakuya - Round 140, 146, 150
Terry - Auron - Typhoon - Round 140
Dark Trooper 1 - Jonathan and Charlotte - Typhoon - Round 141
Kratos - Cloud via Iris - Byakuya - Round 146
Pichu - Pikachu - Typhoon - Round 150
Jin - Ryu (SF) - Christopher - Round 154
Alucard - Rikku - Christopher - Round 158
Saber - Ness - Christopher - Round 163
Team Pokémon - Auron - Christopher - Round 165-168
Pikachu - Auron - Christopher - Round 165-168

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 500 (max) (A - 2, J - 4 (max), M - 3, V - 4 (max)) T = 22 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 2) T = 6
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 4 (max), J - 3, M - 4 (max), V - 4 (max)) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 500 (max) (A - 2, J - 3, M - 2, V - 4 (max)) T = 14
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 120


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Number of FS-es Left to Use: 18

Pokémon List:
4, 5, 10, 19, 20, 22, 24, 30, 33, 34


Game Notes:
Point Redemption
Djinni System Information
Special Rules: HRB Rules, How to Gogo, and Summon Materia Effects
Request Info! - Down for now
SSBB Dojo - Official Site.

Round 171 Announcements:
1: Bracket B is Inactive! Bracket A is Active!
2: Djinni Guide: Name - Gust; Location - Announcements; Found by - Byakuya
3: Read me! Or at least the ones written by your beloved GM
4: CSC 310 - Done. SSBB page - in progress
5: The lost art of the list dictates: Meld, Mud, Ground, Salt, and Karate
6: Don’t forget second actions. Just because the rules are hidden, doesn’t mean they are not in effect.
7: Wow! No Titles were earned! That is amazing. Well, better luck coming soon.
8: Oh! New and important announcement! PM me if you want the list of Titles you have earned so far. I know I should have said this earlier, but it is mentioned now. Sorry. Hope you avail yourselves of this option often.
9: You might have noticed that everyone who has an FS (and is posted) has it posted on the website. Feel free to peek at it when you wish to use a Smash Ball or buy a FS.
10: We will be getting early updates on Tuesdays (PST) most days until mid March (if the game lasts that long... which I hope it doesn’t!) since I have class at 3 PM.
11: Reflected attacks go back to the person who made them. Weapon and Special side effects do not get reflected.
12: Bracket B is Inactive! Bracket A is Active!

This Round's Weapons:
1 Motion Sensor Bomb: After use, the bomb stays on the field until the next action. The bomb deals -5 damage to the next character to make an action regardless of defenses (Hits through reflection, immunity, and absorption). If this is the last action of the round, the bomb deals -5 damage to the user.

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Shiki: Hitokaze: -6 damage to one character and -1 damage to Shiki
2) Crono: Luminaire: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Chrono cannot attack or heal for the next two next rounds
3) None
4) None
FS: None

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 10:04 pm 
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Crono Luminates Edge for -10 damage.

Get: Mud, Ground, from Announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 11:03 pm 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Shiki hits Prince for -6 damage, -1 to self


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Jan 09, 2008 7:54 am 
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Kyle Forces the Motion Sensor Bomb into position.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Jan 09, 2008 12:33 pm 
Way Beyond Godly
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Get Meld - announcements

Ryu
hits Chrono for -3 damage


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Jan 10, 2008 1:22 am 
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Joined: Mon Sep 12, 2005 3:45 pm
Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 172

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- OMG pic from FEMA definitely FEMA

Story as of now:
Death Mountain bursts out the ground in the middle of the arena. It starts rumbling as it prepares to erupt.
-------------------
Rufus enters the GM's office as another person is leaving.
GM: I can't believe I just did that.
Rufus: Did what?
GM: Hired that guy.
Rufus: Is that a bad thing?
GM: Well, he was a refugee camp member during the last War. It just feels like a big promotion.
Rufus: And hiring someone straight is different?
GM: Not really, I guess. It just feels different.
Rufus: Sort of like adding Snake or Master Chief or Gordon?
GM: Hell no! Those guys are actually cool!
A yellow Pikmin flies in the window and blows up on the GM's desk.
Rufus: At least you didn't upset one of DK's relatives.
GM: Apparently you never saw my old office...
-------------------
A lone Imperial Stormtrooper is scrubbing a caked-on, brown substance off of the walls and a desk. The Stormtrooper takes off his mask and turns to the camera.
Mike: I'm Mike, and this is my job.

Rules and how to play

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:
Code:
[b][Character] heals for +2 HP[/b]


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon & Tues
Auron----------------------------29 ¥
Cloud Strife---------------------25 (Immune to damage)
Edge-----------------------------10
Kite------------------------------31
Kratos Aurion-------------------28 ¥
Kyle Katarn---------------------29
Liu Kang------------------------27 ¥
Ness------------------------------28
Prince----------------------------19 ¥
Ryu (SF)-------------------------27
Samanosuke---------------------30 ¥ (Wed to Fran)
Sol Badguy----------------------30 ¥
Squall Leonhart-----------------29 ¥
Tohno Shiki---------------------29
Bracket B - Thurs & Fri
Young Link---------------------35
Yuki Akira----------------------33
Zero------------------------------29
Ice Climber----------------------26
Jeran and Lisha-----------------30
Jonathan and Charlotte--------15
Aerith Gainsborough-----------20
Blaze-----------------------------36
Chun-li---------------------------34
Fran------------------------------30 (Wed to Samanosuke)
Joanna Dark---------------------25 (RFG x5)
Paine-----------------------------34 ¥
Rikku----------------------------15
Samus Aran---------------------29
Takamachi Nanoha-------------15 (No attack, heal or target)

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 25
Octorok - 4 - 10
Slime - 0 - 5
Koopa Troopa - 2 - 5
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 2 - 5
Heartless - 4 - 15
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 2 - 2
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119
Simon - Paine - Christopher - Round 124
Purin - Auron via Haures - Christopher - Round 124
Nyasu - Nanoha - Byakuya - Round 126
Master Chief John-117 - Rikku - Typhoon - Round 132
Ryu (BoF) - Chun-li - Byakuya - Round 133
Soma - Chun-li - Byakuya - Round 133
Geno - Himself - Byakuya - Round 136
Kongo Jungle - Joanna - Byakuya - Round 137
Diddy - Joanna - Byakuya - Round 137
Rude, Tseng, Elena - Auron, Cloud via Iris, Pikachu - Typhoon x2, Byakuya - Round 140, 146, 150
Terry - Auron - Typhoon - Round 140
Dark Trooper 1 - Jonathan and Charlotte - Typhoon - Round 141
Kratos - Cloud via Iris - Byakuya - Round 146
Pichu - Pikachu - Typhoon - Round 150
Jin - Ryu (SF) - Christopher - Round 154
Alucard - Rikku - Christopher - Round 158
Saber - Ness - Christopher - Round 163
Team Pokémon - Auron - Christopher - Round 165-168
Pikachu - Auron - Christopher - Round 165-168
Chrono - Ryu - Christopher - Round 171

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 500 (max) (A - 2, J - 4 (max), M - 3, V - 4 (max)) T = 22 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 2) T = 6
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 4 (max), J - 3, M - 4 (max), V - 4 (max)) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 500 (max) (A - 2, J - 3, M - 2, V - 4 (max)) T = 14
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 145


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Number of FS-es Left to Use: 18

Pokémon List:
4, 5, 10, 19, 20, 22, 24, 30, 33, 34


Game Notes:
Point Redemption
Djinni System Information
Special Rules: HRB Rules, How to Gogo, and Summon Materia Effects
Request Info! - Down for now
SSBB Dojo - Official Site.

Round 172 Announcements:
1: Bracket B is Active! Bracket A is Active!
2: Djinni Guide: Name - ??; Location - Announcements; Found by - (Someone that isn't maxed on Venus...)
3: Read me! Or at least the ones written by your beloved GM
4: CSC 310 - Done. SSBB page - in progress
5: The lost art of the list dictates: Meld, Mud, Ground, Salt, and
6: Don’t forget second actions. Just because the rules are hidden, doesn’t mean they are not in effect.
7: Running low on stages... Might premier Mario Circuit or Norfair...
8: Bracket B is Active! Bracket A is Active!

This Round's Weapons:
1 Star Rod: -4 damage to one character and -2 damage to another

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Edge: Blitz: -5 damage to one character. Target cannot heal for the rest of the round. Cannot target special users.
2) Nanoha: Barrier Jacket: Automatic. Nanoha cannot attack, heal or be targeted until the end of the round
3) J&C: Aura Blast: -7 damage to one character and -2 damage to J&C
4) Samanosuke: Bishamon Sword: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Samanosuke cannot attack or heal for the next two next rounds
FS: None

This Round's Faction Ability:
None

This Round's Stage:
Death Mountain: Eruption! -2 damage to all characters that attacked or took no action at the end of the round.

This Round's Mini-game:
None

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Jan 10, 2008 1:20 pm 
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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Jan 10, 2008 11:29 pm 
Way Beyond Godly
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Edge Blitz's Nanoha for -5 damage,

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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Jan 11, 2008 12:54 am 
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Round 173

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- ‘Get to the choppa!’ pic from California’s governor’s office

Story as of now:
Aerith taps Young Link with the Star Rod, sending a star at Chun-li. Jonathan blasts Paine. Akira is zapped by a lightning sutra as Edge Blitzes him.

Rules and how to play

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:
Code:
[b][Character] heals for +2 HP[/b]


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon & Tues
Auron----------------------------28 ¥
Cloud Strife---------------------24
Edge-----------------------------11
Kite------------------------------30
Kratos Aurion-------------------27 ¥
Kyle Katarn---------------------28
Liu Kang------------------------26 ¥
Ness------------------------------27
Prince----------------------------18 ¥
Ryu (SF)-------------------------26
Samanosuke---------------------31 ¥ (Wed to Fran) (No attack or heal x2)
Sol Badguy----------------------29 ¥
Squall Leonhart-----------------28 ¥
Tohno Shiki---------------------28
Bracket B - Thurs & Fri
Young Link---------------------29
Yuki Akira----------------------26
Zero------------------------------27
Ice Climber----------------------24
Jeran and Lisha-----------------28
Jonathan and Charlotte--------15
Aerith Gainsborough-----------18
Blaze-----------------------------24
Chun-li---------------------------30
Fran------------------------------28 (Wed to Samanosuke)
Joanna Dark---------------------25 (RFG x4)
Paine-----------------------------25 ¥
Rikku----------------------------13
Samus Aran---------------------27
Takamachi Nanoha-------------13

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 25
Octorok - 4 - 10
Slime - 0 - 5
Koopa Troopa - 2 - 5
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 2 - 5
Heartless - 4 - 15
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 2 - 2
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119
Simon - Paine - Christopher - Round 124
Purin - Auron via Haures - Christopher - Round 124
Nyasu - Nanoha - Byakuya - Round 126
Master Chief John-117 - Rikku - Typhoon - Round 132
Ryu (BoF) - Chun-li - Byakuya - Round 133
Soma - Chun-li - Byakuya - Round 133
Geno - Himself - Byakuya - Round 136
Kongo Jungle - Joanna - Byakuya - Round 137
Diddy - Joanna - Byakuya - Round 137
Rude, Tseng, Elena - Auron, Cloud via Iris, Pikachu - Typhoon x2, Byakuya - Round 140, 146, 150
Terry - Auron - Typhoon - Round 140
Dark Trooper 1 - Jonathan and Charlotte - Typhoon - Round 141
Kratos - Cloud via Iris - Byakuya - Round 146
Pichu - Pikachu - Typhoon - Round 150
Jin - Ryu (SF) - Christopher - Round 154
Alucard - Rikku - Christopher - Round 158
Saber - Ness - Christopher - Round 163
Team Pokémon - Auron - Christopher - Round 165-168
Pikachu - Auron - Christopher - Round 165-168
Chrono - Ryu - Christopher - Round 171

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 500 (max) (A - 2, J - 4 (max), M - 3, V - 4 (max)) T = 22 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 2) T = 6
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 4 (max), J - 3, M - 4 (max), V - 4 (max)) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 500 (max) (A - 2, J - 3, M - 2, V - 4 (max)) T = 14
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 145


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Number of FS-es Left to Use: 18

Pokémon List:
4, 5, 10, 19, 20, 22, 24, 30, 33, 34


Game Notes:
Point Redemption
Djinni System Information
Special Rules: HRB Rules, How to Gogo, and Summon Materia Effects
Request Info! - Down for now
SSBB Dojo - Official Site.

Round 172 Announcements:
1: Bracket B is Active! Bracket A is Active!
2: Djinni Guide: Name - ??; Location - Announcements; Found by - (Someone that isn't maxed on Venus...)
3: Read me! Or at least the ones written by your beloved GM
4: CSC 310 - Done. SSBB page - in progress
5: The lost art of the list dictates: Meld, Mud, Ground, Salt, and
6: Don’t forget second actions. Just because the rules are hidden, doesn’t mean they are not in effect.
7: Edge’s target was changed to Akira since Nanoha was protected last round.
8: There was going to be a bit more plot (but I’m tired) that would have set up a small little poll for a Title. Well, I’ll try to set it up for tomorrow.
9:
10:
11:
12:

Bracket B is Active! Bracket A is Active!

This Round's Weapons:
1 Elixir: +5 HP. After use, Character cannot take anymore actions this round.

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Samus: Super Missile: Choose one: -6 damage to one character, -3 damage to two characters, or -2 damage to three characters and -1 damage to Samus for any options
2) Aerith: Pulse of Life: +3 HP to two other characters and Aerith. Aerith cannot make any action next round.
3) None
4) None
FS: None

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Jan 11, 2008 7:48 pm 
Way Beyond Godly
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Aerith heals self, Rikku, Samus for +3hp


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Jan 11, 2008 10:19 pm 
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Joined: Mon Jun 25, 2007 3:27 pm
Location: SOMEWHERE.
Gender: Male
Samus splats Blaze for -6 damage, -1 self.


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