I know that WIS and Pixa are greatly restraining themselves from saying much, but I'm not going to, as I see no problem with making mention of mistakes in the game.
Bangel wrote:
I was hardly good. My main goal was like Dan's- good and evil be damned, I wanted my friends in there. I knew Dan and Alex were both evil, but at the end of the day, if I was going to make it until the end, I wanted the both of them there. It was, again like Dan said, a team between the both of us, and it worked quite well. It was rather fun obnoxiously stating Dan was good when pretty much everyone knew he wasn't. I mean, come on. A tampered dream? Oldest excuse in the book.
As for the graveyard issue? Please don't bring it back! The dead remaining dead is a good idea. The game would have gone quite differently if they were allowed, because a lot of people that died knew the baddies that took them out and chances are would readily seek vengeance against them. Yes, I probably just brutally mispelled vengeance.
Yes, you screwed everyone else on your team over just so you could have your "inner circle" with you at the end. That was pretty obvious once WIS and Pixa died. Self-centered, no?
The baddies have this right, they can work with other baddies if they want and they can kill whoever they want (in short, THEY can keep their friends alive). They do it because they can gain something from it. Innocents gain nothing, as was already proven.
I remember a quote from the last game (by Bangel coincidentally). It went something like this:
Quote:
"I'll hold my vote a little while. Divine said he would always defend his friends- and innocent or not, that can be an incredible liability to the innocents. My friends have been evil tons of times, and if I had stood up for them blindly and people believed me, chances are things would turn out for the worst for us."
Hmm... I would say this is the same situation, except you didn't stand up for them blindly, you did it
knowing they were bad. I don't know why you cared about the innocents then, since you obviously don't now.
There was also this quote:
Quote:
What you did wasn't cool WIS. That's the last time I trust you with anything.
Though this has nothing to do you with your "posse", there is a rule about not holding grudges in games because of things that happened outside of them and also not holding grudges because of past games (though it's not written in the rules on the main page, it's usually a given). Not only that, but WIS was probably the only person even doing anything at that point in the game. People were griping as they just sat there waiting for a bandwagon to get on while WIS actually brought forth evidence.
This is what we need a graveyard for, people not even really playing the game and only having the objective of keeping their friends alive. There are teams for a reason, you don't let your friends win with everything you do with them just so you can make them (or yourself) happy do you?
Heck, who needs alignments anymore, we can just make teams of friends and battle to the death as the line between good and evil diminishes.
I think that, like in Matt's game on Randomness, the dead should also have a backup vote in case the innocents don't get a majority. Even with the graveyard just being there and nothing special done with it, people have more of a chance of looking at the game thread.