Round 21
SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Story as of now:
- Dr Freeman pic from Wiki
Giga Koopa gives a mighty roar as he is finally slain. Reno uses a team of chocobo drag the giant lizard-turtle from the battlefield so that the remaining Characters can fight with ease.
-----------------------------------------------------------
Dr Freeman and Sam are at a pair of podiums. The rest of their teams, and Donut, are seated nearby. Rufus is emceing a trivia contest.
Gordon: Khan Noonien Singh
Sam: Come on! You can’t expect us to know that!
Steve: Totally. That is such a nerd question.
Bob: Quiet. I’m watching Grabnar.
Rufus: The last question. What is the name of the video game parody series that is taking the internet by storm?
Donut: Oh! I know this one!
Steve: Dude. I got this.
Gordon:
8-bit Theater.
Rufus: Correct.
Donut, Steve: Oh!
Snake: I have never even heard of that crap!
Fighter:
From the stands. You can do it, Black Mage!
Snake: Seriously!
Rufus: The winner of this round is Dr Freeman. Point for his team and I am out of here.
Rufus wheels away leaving the two teams.
Snake: Well, all tied up.
Kratos: Yep. Just one thing we have to do.
Donut: Baking contest? Because that would be fun.
Kratos glares at Donut. The two teams stand and face each other.
Sam: We can take you punks.
Leon: Going down, old man.
Bob: Thor-Ax deems you unworthy.
Gordon: Got a crowbar with your name on it.
Steve: Only nerds use crowbars.
Chief: Easier than taking out a Covenant armada.
Snake: Float like a cyborg ninja, sting like REX.
Kratos: Smash you like the Colossus.
Donut: I’ll make the brownies!
Everyone glares at Donut.
Donut:
Backs away. What?
The glares continue.
Donut:
Backs away faster. What?
0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damage
Example weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. They may not be ready at the start of the game, but I’ll finish them as soon as possible.
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Sample use:
Code:
[b]Gogo mimes [Last Character Used] and [Copies the last action as player sees fit][/b]
Starting/Maximum HP = 50
Factions
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +50 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +160 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters
Gogo--------------------------8
Bracket A - Mon & Tues
Aerith-------------------------50
Alucard----------------------50
Auron-------------------------48
Beatrix------------------------48
Black Mage------------------45
Blaze--------------------------49
Captain Falcon---------------48
Chrono------------------------50
Chun-li------------------------50
Cloud-------------------------50
Deoxys------------------------30
Diddy Kong------------------44
Donkey Kong----------------19
Edge--------------------------50
Falco---------------------------42
Fei-----------------------------50
Fox---------------------------50
Ganondorf-------------------48
Geno--------------------------50
Hayabusa Ryu---------------48
Ice Climber-------------------50
Jeran and Lisha--------------47
Joanna------------------------44 (Reflect attacks)
Kasumi------------------------49
Kirby-------------------------49
Kite---------------------------41
Knuckles----------------------50
Kyle Katarn------------------49
Link--------------------------50
Liu-----------------------------49
Luigi--------------------------50
Mario-------------------------46
Marth--------------------------49
Bracket B - Thurs & Fri
Mewtwo----------------------47
Mr Game & Watch----------41
Ness--------------------------47
Paine--------------------------50
Peach-------------------------50 (Wed to Geno)
Pichu--------------------------50
Pikachu-----------------------49
Plusle and Minun------------50
Prince-------------------------50
Purin--------------------------49
Ramza-------------------------43
Rikku-------------------------50
Roy---------------------------50
Ryu----------------------------45
Samus------------------------46
Shadow-----------------------39
Sheik-------------------------50
Siegfried-----------------------47
Silver--------------------------32
Simon------------------------47
Sol-----------------------------48
Soma-------------------------50
Sonic--------------------------16
Sora---------------------------41
Squall-------------------------50
Tails---------------------------47
Terry---------------------------49
Tina---------------------------47
Wario-------------------------40
X-----------------------------49
Yoshi-------------------------50
Young Link-----------------47
Yuna--------------------------49
Zelda-------------------------47
Zero--------------------------50
NPC Stats
Slime x3 --------------------- 1 HP
Octorok x3 ----------------- 1 HP
Wiggler --------------------- 1/2/3 HP
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Otamoto - Round 21
NPC Kills (NPC, # defeated, # sent):
Goomba - 9 - 13
Octorok - 2 - 7
Slime - 3 - 6
Koopa Troopa - 5 - 7
Spiny - 4 - 4
Deku Scrub - 1 - 3
Hammer Bros - 4 - 5
Kremling - 2 - 2
Heartless - 4 - 5
Paratroopa - 1 - 2
Redead - 2 - 3
Cactuar - 1 - 1
Like-Like - 2 - 2
Red Bubble - 1 - 3
Blue Bubble - 1 - 1
Bomb - 0 - 0
Wiggler - 0 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 2 - 2
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 0 - 0
Iron Knuckle - 1 - 1
Metroid - 2 - 2
Malboro - 0 - 0
Thwomp - X - 0
Boo - X - 0
Floor Master - X - 0
Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 88
Noo - 313
Ryan - 188
Roxas_x - 52
Otamoto - 123
Typhoon - 62
GM Choice - 75
Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????
Point Redemption
Pokémon List:
1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
Summon Materia Effects:
Found here
Character Profiles:
Found here. Enjoy!
Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy! - Will re-post when the HRB are reissued
Request Info! - From past game. Will re-post towards the end of the game.
How to Gogo - Enjoy!
Game Site:
Overall, found here.
Preview movies, found here.
Round 21 Announcements:
1:
Both Brackets are Active!
2: For those of you wondering if we are going to have a split soon, yes, we are. I was thinking for this Sunday since that would be a nice and even divide.
3: I don’t care what other people say. I liked MIB 2.
4: Donut and Steve were thinking their game parodies (both of which are funny as heck). Check them out if you have the time.
5: According to by limited guessing, you have a .00270% chance of getting four aces in that scenario.
NOTE: I think I may have been off with my calculations, so the real number is most likely a lot lower.
6: Spies: 2; Action: 2. Who wins?
7: This is a little bigger than normal. Put a little extra thought into this before you enter. If you want to throw ideas around, feel free to collaborate or PM me. Try to make it funny or action-packed or both. If you can, use as many characters as you can.
8: The ‘nerd off’ was originally scheduled for last round, but I couldn’t think of any other spy to be a ringer other than Joanna so the events got switched.
9:
Both Brackets are Active!
This Round's Weapons:
Pokeball: 1) Character. 2) Number. 3) Describe the last round of the Spy vs Action showdown. Make it good.
This Round's Dressphere - Square Enix use only!:
Trainer - Animal Pals: -6 damage to one character and -1 to sphere user
This Round's Specials:
Gogo - Mime: See above
1) Ganon: Gerudo Dragon: -4 damage to one character
2) Ness: PK Flash: Deal -3 damage to two characters
3) Shadow: Cache: Automatic. Shadow gains the use of: Super Scope: -1 damage to distributed any way to up to four characters
4) Joanna: Laptop Gun: Automatic. Reflect all attacks directed at Joanna this round. Joanna cannot make any actions.
This Round's Stage:
None
This Round's Mini-game:
None
This Round's NPC(s):
3 Octorok: 1/0 HP. +1 point when defeated. Deals -1 damage to one character each at the end of the round. They only appear for one round.
3 Slime: 1/0 HP. +1 point when defeated. Deals -1 damage to one character each at the end of the round. They only appear for one round.
1 Wiggler: 3/2/1/0 HP. +X points when defeated depending on how much damage was dealt (up to 3). Immune to specials. They appear for one round.
This Round's Faction Ability:
None
Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you!