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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Nov 14, 2007 10:14 pm 
Way Beyond Godly
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Cloud turns Hayabusa Ryu into Custard for -10 damage


Last edited by Christopher on Thu Nov 15, 2007 1:08 am, edited 2 times in total.

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Nov 14, 2007 10:55 pm 
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Squall's heart turns into a lion and rips apart Falco for -10 damage.

Get: Vine, Echo, from Announcements.


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Last edited by Byakuya San on Thu Nov 15, 2007 7:47 pm, edited 1 time in total.

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Nov 15, 2007 3:39 am 
PPT Student
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Nanoha taps Squall and Cloud on the shoulders for -1 damage each. They lift the little girl and toss her into the air. In the air, she flips and spins, pointing her weapon at Fei. Fei takes a mighty -20 damage from the display. Cloud and Squall also stand openmouthed, and forget to catch Nanoha, but luckily, it's Sky's birthday, so she takes no damage.

Get: Flash and Cannon, from Announcements


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Nov 15, 2007 5:12 am 
Way Beyond Godly
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Kyle whips out a Lightsaber (one of mine) and hits Hayabusa Ryu for -8 damage

5am: Fran hits Fei for -1 damage, Hayabusa for -2


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 2:29 am 
Honorary Member
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
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Round 117

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Still the best taunt pic from still the Food Network

Story as of now:
[Plot is going bye-bye for the rest of the week since I’ll be busy.]

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Chun-li---------------------------41
Cloud Strife---------------------17 (No attack or heal x2)
Edge-----------------------------46
Kratos---------------------------38 ¥
Kratos Aurion-------------------36 ¥
Liu Kang------------------------39 ¥
Nyasu (TR)---------------------35
Paine-----------------------------41 ¥
Prince----------------------------39 ¥
Young Link---------------------46
Zero------------------------------42
Bracket B - Tues
Blaze-----------------------------41
Hayabusa Ryu------------------7
Ice Climber----------------------37
Joanna Dark---------------------43 ¥
Jonathan and Charlotte--------40
Kyle Katarn---------------------43 ¥
Master Chief--------------------34
Ness------------------------------41
Pichu-----------------------------37
Samanosuke---------------------43 ¥ (Wed to Fran)
Samus Aran---------------------44
Sol Badguy----------------------44 ¥
Bracket C - Thurs
Alucard--------------------------40 ¥
Diddy Kong---------------------43 ¥
Falco Lombardi-----------------13
Fran------------------------------38 (Wed to Samanosuke)
Geno-----------------------------28 ¥
Kite------------------------------46
Pikachu--------------------------40
Ryu (BoF)-----------------------30
Saber-----------------------------44 (No attack or heal x2)
Simon Belmont-----------------37 ¥
Soma Cruz----------------------44 ¥
Squall Leonhart-----------------34 ¥ (No attack or heal x2)
Bracket D - Fri
Aerith Gainsborough-----------34
Auron----------------------------42 ¥
Chrono---------------------------42 ¥
Jeran and Lisha-----------------43 ¥
Kazama Jin----------------------32
Purin-----------------------------40
Rikku----------------------------35 ¥
Ryu (SF)-------------------------41
Takamachi Nanoha-------------47 (RFG x2)
Terry Bogard-------------------41 ¥
Tohno Shiki---------------------40 ¥
Yuki Akira----------------------40 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 4 - 9
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 487 (A - 2, J - 1, M - 1, V - 1) T = 21 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 2, J - 1, M - 4 (max), V - 3) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 340 (A - 0, J - 3, M - 3, V - 1) T = 12
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 135


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 28

Pokémon List:
3, 4, 5, 6, 8, 10, 12, 14, 16, 19, 20, 22, 23, 24, 29, 30, 32, 33, 34, 35


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 117 Announcements:
1: Bracket C is Active! Bracket A, B, D are Inactive!
2: Djinni Guide: Name - ; Location - Announcements; Found by -
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: The lost art of the list dictates: Gust, Ether, Breeze, Steam, Mist, Fizz, Cannon, Flash, Forge, Vine, Mold, Echo, and
6:
7:
8:
9:

Bracket C is Active! Bracket A, B, D are Inactive!

This Round's Weapons:
1 Lip’s Stick: -3 damage to one character. Target gets -1 damage at the end of the round

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Falco: Fire Bird: -5 damage to one character
2) Kite: Drain Heart: Two target characters cannot make any action for the rest of this and next round. Target characters receive 1.5x damage for the rest of this and next round (rounded up). Can target special users. Kite gets -5 damage
3) None
4) None
FS: None

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 4:49 am 
PPT Student
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Joined: Sun Dec 24, 2006 9:46 pm
Pikachu LipSticks Falco for -3 damage.

And I so would have gotten my Fei kill if PPT hadn't been down. Damnit.

Get: Flash and Cannon, from Announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 4:54 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Typhoon wrote:
Pikachu LipSticks Falco for -3 damage.

And I so would have gotten my Fei kill if PPT hadn't been down. Damnit.

Get: Flash and Cannon, from Announcements.


As you have maximum points, there would be no point (lol) in getting it.

Kite takes -5 damage and hits Pikachu and Diddy with Data Drain


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 5:11 am 
PPT Student
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Joined: Sun Dec 24, 2006 9:46 pm
*smacks Chris for punnage* Turnabout is fair play; you're also at maximum pointage, no need to steal my kill. Neh.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 7:51 am 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Well, no I'm not.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 8:01 pm 
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Christopher wrote:
Well, no I'm not.


Oh, you're not? Sorry, my bad. :) Nevermind then.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 10:06 pm 
Way Beyond Godly
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Posts: 8491
Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Get Forge, Vine - Announcements


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 16, 2007 11:36 pm 
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Falco dive bombs Diddy for -5 damage.

Get:Steam, Gust, from Announcements.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Nov 17, 2007 12:54 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 118

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Natane uses Tackle! It was super effective! pic from US Dept of Treasury

Story as of now:
[Plot is going bye-bye for the rest of the week since I’ll be busy.]
GM: Oops. Forgot to give this one out yesterday.
The GM tosses a Pokeball to Lisha. She frees Thunder who retroactively blasts Hayabusa, Terry, Simon, and Kratos Aurion for -4 damage with Thunder.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Chun-li---------------------------41
Cloud Strife---------------------17 (No attack or heal x2)
Edge-----------------------------46
Kratos---------------------------38 ¥
Kratos Aurion-------------------32 ¥
Liu Kang------------------------39 ¥
Nyasu (TR)---------------------35
Paine-----------------------------41 ¥
Prince----------------------------39 ¥
Young Link---------------------46
Zero------------------------------42
Bracket B - Tues
Blaze-----------------------------41
Hayabusa Ryu------------------3
Ice Climber----------------------37
Joanna Dark---------------------43 ¥
Jonathan and Charlotte--------40
Kyle Katarn---------------------43 ¥
Master Chief--------------------34
Ness------------------------------41
Pichu-----------------------------37
Samanosuke---------------------43 ¥ (Wed to Fran)
Samus Aran---------------------44
Sol Badguy----------------------44 ¥
Bracket C - Thurs
Alucard--------------------------40 ¥
Diddy Kong---------------------35 ¥ (x1.5 damage)
Falco Lombardi-----------------9
Fran------------------------------38 (Wed to Samanosuke)
Geno-----------------------------28 ¥
Kite------------------------------41
Pikachu--------------------------40 (x1.5 damage)
Ryu (BoF)-----------------------30
Saber-----------------------------44 (No attack or heal)
Simon Belmont-----------------33 ¥
Soma Cruz----------------------44 ¥
Squall Leonhart-----------------34 ¥ (No attack or heal)
Bracket D - Fri
Aerith Gainsborough-----------34
Auron----------------------------42 ¥
Chrono---------------------------42 ¥
Jeran and Lisha-----------------43 ¥
Kazama Jin----------------------32
Purin-----------------------------40
Rikku----------------------------35 ¥
Ryu (SF)-------------------------41
Takamachi Nanoha-------------47 (RFG x2)
Terry Bogard-------------------37 ¥
Tohno Shiki---------------------40 ¥
Yuki Akira----------------------40 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 4 - 9
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 487 (A - 2, J - 1, M - 1, V - 2) T = 21 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 3, J - 1, M - 4 (max), V - 3) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 340 (A - 0, J - 3, M - 3, V - 1) T = 12
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 135


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 28

Pokémon List:
3, 4, 5, 6, 8, 10, 12, 14, 16, 19, 20, 22, 23, 24, 29, 30, 32, 33, 34, 35


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 118 Announcements:
1: Bracket D is Active! Bracket A, B, C are Inactive!
2: Djinni Guide: Name - Flash; Location - Announcements; Found by - Typhoon; Name - Vine; Location - Announcements; Found by - Christopher;
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: The lost art of the list dictates: Gust, Ether, Breeze, Steam, Mist, Fizz, Cannon, Ember, Forge, Vine, Mold, Echo, and ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩ
6: You might be wondering who picked that Pokeball. Well, on the birthday wishes thread for me, Pickles posted a pic of a cake (the requirements), and I chose 14 (for the 14th) and J&L since she has a Roo Island set.
7: Since I really meant to give out a Djinni Round 116, I am having two be found for Round 117. Hope you enjoy them. (This round (118), I am only giving only one again).
8: Sorta early update since I will be busy-busy tonight.
9: I have a fun update planned for tomorrow.
10: Don’t forget, you have regular attacks too! Those would have dealt -5 damage each against Diddy and Pikachu last round.
11: Bracket D is Active! Bracket A, B, C are Inactive!

This Round's Weapons:
1 Super Scope: -1 damage to distributed any way to up to four characters

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Chrono: Luminaire: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Chrono cannot attack or heal for the next two next rounds
2) Jin: Stinger: -4 damage to one character
3) None
4) None
FS: None

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Nov 17, 2007 4:19 am 
Way Beyond Godly
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Chrono splatters Purin for -10 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Nov 17, 2007 4:30 am 
PPT Student
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Joined: Sun Dec 24, 2006 9:46 pm
Jin stings Aerith for -4 damage.

Get: Cannon and Ember, from Announcements


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