This is now open. Interested role-players should read the entire post: rules, background and all, then PM your bio to me before starting. I'll gladly give a summary of what has happened so far, if you want. Thank you. ^_^
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Introduction
People and races
Geographical points
Religious beliefs [Dark and bright]
Children [Education]
Powers [Battle and everyday life]
Weapons
Darker Sides and Dangerous Rivals
Introduction
In another dimension, unknown to mankind, exists an alternative world – Erre Ledia. It is an elemental world, with its citizens having up to a combination of two different elemental powers. The elements were made up of 8 different types: Air, water, fire, earth, darkness, light, electric, ice. Each element is stronger and weaker than other elements.
People and races
There are four main races in the world of Erre Ledia.
-Ploni [40% of the people]
The most common race in the Elemental World, Plonians are generally peaceful people who dislike war. The Chaotic War which happened many years back between the Plonians and Souragions caused great damage and loss. The Plonians swore never to let such a terrible thing happen again. Plonians are known for their natural green thumb and their marvelous abilities at gardening and farming. Most of them work in the agricultural field. Their physical features are normal, like a human’s.
- Sourage [30%]
Souragions tend to have stronger fighting abilities. Known for their courage and boldness, they usually have hot-tempers too. Most of them are fire or light users. They prefer to rely on brute strength. Souragions make up a major part of the Erre Sidia army, as they make excellent fighters. Most Souragions have a flaming shade of red hair, which is their trademark. Their hair is considered an identity of their proud race.
- Miwena [20%]
Miwenians specialize in healing. Most of them are healers, and work in hospitals or clinics. Not too much is known among the Miwenians, as they are fond of keeping secrets to their own kind only. They are not very sociable, and are not extremely friendly to non-Miwenians. Therefore, the art of healing rarely passes on to any non-Miwenian. Most of the Miwenians are air, water or ice users.
- Steria [10%]
Sterians specialize in using raw magic. They don’t believe in using any weapons, just pure spells. They are probably the strongest magic users, focusing solely on their spells. A lot of fine technology in Erre Sidia was made possible thanks to the Sterians' help. Sterians are renowned for their genius in technological engineering. They have mastered the skills of combining magic and technology.
Geographical points
The world of Erre Ledia is a rather large empire. In the centre of the world, is the grand citadel of Erre Sidia, the heart of Erre Ledia. The citadel is where the royal family of Erre Ledia lives, and is the only governing city. Of course, there are also other towns scattered in the world, but none as grand as the city of Erre Sidia. Erre Sidia is a giant and busy city, protected by a strong energy-wall. The buildings inside are made of white marble and glass. However beautiful the city buildings are, they are nothing compared to the gigantic palace located directly in the centre, the outskirts sporting a luxurious garden, which can rival the heavenly gardens. The palace itself is made from the finest marble and purest glass, along with precious stones and gems.
To the east of the city, are the vast sandy deserts, known as Erre Sandiya. The deserts stretch on for miles, under the scorching sun. To the west, after a few towns and meadows are a never-ending layer of rainforests which end at an oasis separating the desert and the forest. The forests are known as Erre Ferestia. Heading towards the north will eventually lead you to the snowy peaks of Erre Peakia; a large cluster of mountains can be located. The legendary Stairs to Heaven Temple is also hidden there. The south, a path which most avoid, leads to several dark woods and a volcano before stopping off at a dark mountain, known as the Mountain of Death. The Gates to Hell Temple is believed to be located somewhere in the mountain. Seas, rivers, lakes and water sources can be located in abundance, scattered around the world, but there is only one ocean north-east from the city: The Erre Oecia.
Erre Sidia is not the only civilization in the world of Erre Ledia, there are many other cities and towns scattered across the world.
There are other fascinating landmarks as well, dotted across the world of Erre Ledia. Besides the two sacred temples located in the north and south of the world, other examples are the fabled City of Glass, Golden Clock Tower, Pure Healing Springs, and the Serene Lake Gardens.
Religious beliefs
The people of Erre Ledia are very religious. They believe the existence of Heaven and Hell; the pray to only ONE major god, and three minor gods/goddesses. There are three major gods which they can pray to. Zerra, goddess of existence and ruler of Heaven is a popular choice. Others choose to worship Alrosha, god of common land or Gamon, god of the underworld. There are countless minor gods and goddesses [actually, 200 in total], though certain minor gods/goddesses are a more popular choice than the others [For instance, Goddess of Determination, Goddess of Mercy, and God of Strength]. The people’s choice of minor gods/goddesses varies on their needs and what the gods can offer.
Temples may be found quite commonly almost everywhere. Each town has a temple. Though the grand temple of Erre Sidia is said to be the most beautiful, people still believe that, according to the legend, the beauty of the sacred Stairs to Heaven Temple, said to be hidden in the peaks of Erre Peakia, by far surpassed the temple in the main city. The Stairs to Heaven Temple is said to be the only way to access Heaven.
Contrary to the heavenly temple, the Gates to Hell Temple is the way to the underground, ruled by Gamon. It is believed to be located somewhere in the mountain caves of the Mountain of Death. There is also a temple in Erre Sandiya, and one in Erre Ferestia. Each temple can only worship one major god, but may worship up to 6 minor gods. Because of this, people only visit certain temples.
Besides temples, shrines are found in abundance almost everywhere. A shrine is usually dedicated to one god or goddess only, major or minor. There can be up to three shrines in a town. Shrines can also be found in the outskirts of towns. It is common to see a few shrines lining the paths and glades of wilderness. People, who worship minor gods/goddesses that are “unpopular”, often construct shrines of their own because they could not find any temple or shrine that offers a place to worship their minor god of choice.
Besides gods and goddesses, the people also believe the existence of demons, spirits, and mythical creatures.
Children [Education]
The children of Erre Ledia are well-educated. Parents make sure they get the best education as soon as they come of age. Children are sent to a special boarding preschool at the age of 7, and are sent to boarding schools at the age of 13. In these schools, children are taught to use their powers wisely, and not to abuse them. After finishing school at the age of 18, they can choose to go to Elemental University or to start work.
The childhood of the children can be considered rather restricted from the age of 7, as they are expected to work hard in school. Academic success is highly prized.
Powers [Battle and everyday life]
As you may have known by now, each person’s power-types may vary, according to their elements they were born with. They may be blessed with up to three different types of elements, and each element has their own specialty.
Battling has become a common sport and game in Erre Ledia. In battle, opponents fight using their elemental powers or weapons. Battles can be held anywhere at all, from an empty field, to a classroom, though competitions, tournaments, and formal battles are held in specially-built domes to avoid anything getting out of hand.
Fighting techniques and moves can be either learnt or made-up. Learnt techniques, which are taught in school, usually require little skill to master [unless it is a very complex and complicated move], however, learnt techniques tend to be rather common and overused, due to overexposure in school. Because of this, some battlers develop their own techniques, usually based on their elements. However, original and unique techniques may take from weeks to years to fully create, and may take months to master. Time is the price to pay for a uniquely powerful attack move. Few have managed to create a technique in a matter of weeks, and take perhaps a few months of endless practice to master it, but that feat is only possible by the truly gifted and talented. Special original battle-moves tend to be more unpredictable and harder to defend against.
Besides battling, elemental powers may be used to aid progress in their everyday lives. Jobs of all sorts usually require good usage of elemental powers, thus mastering your own element is crucial.
The technology in Erre Ledia is quite advanced, relying both on elemental powers and science. This can be seen in many of the gadgets, devices, and machinery used in everyday life. Many of the things used in Erre Ledia however, resemble the machines used in the human world, except that it is far more improved and advanced compared to the human world. For example, the people in Erre Ledia do not travel in cars. They travel in carriers, a vehicle which looks somewhat like a car, but rounder. Buses and trains are also used as public transport, though they use much less energy to work, and are faster.
More usage of the technology in Erre Ledia can be seen in the story.
Weapons
In battle, one does not rely on his raw powers solely. Weapons of all elements may range from swords, daggers, and spears, to scepters, wands, and staffs, to bows and arrows. Rarer weapons, such as whips, boomerangs and certain explosives, require special skill to make, thus are much harder to find. Of course, this doesn’t mean the more common weapons are weaker and are easy to make.
A weapon usually has one or two elements based in it, influencing its attack. For example, an Ice Scepter will shoot out ice beams, whereas a Lightning Wand will emit electric sparks. Because they are based on elements, some weapons are weaker and stronger than the others.
Some weapons, like the Ice Scepter or Fire Sword, are available in abundance, because of the small amount of labour it needs to be created. A few other examples are Lightning Wands and Earth Staffs. A few other weapons however, are one of a kind. This means, only one of the particular weapon exists. Such weapons may be custom-made, or may be a relic. A few examples are, Glowing Wind Sword, Bow of Light, Water Whip, and Boomerang of Light. Some weapons can also hold the power of two elements, instead of one.
Darker Sides and Dangerous Rivals
Of course, every realm is not really complete, without its darker side, however prosperous and good it may be. Over the years, a small amount of children started to rebel against the system. They resented everything their schools taught, including to use their powers wisely. This started out with just a handful of students, but over the years, their influence eventually attracted more and more students. Though the students who joined them were very little, the group grew and grew and grew…
This group is known as the Shadow Rebels, a dark group, believed to have set their base somewhere in the dark southern forest. Their existence in the forest is the main reason why most people avoid the place.
Besides the SR’s, people fear the dark spirits, Gamon’s loyal minions. However, it is worthwhile to know that the spirits are weak against the light element, as they live in darkness, and live entirely on the element of darkness.
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In the heart of Erre Sidia, lies an elite school by the name of Erre X. Recently, the school has taken in a new batch of first year students. What adventures await them?
Role-play time!
Important notes:
- You must be 13, unless you want to role-play as a side character.
- There is no set plot, I just want to see where it will eventually go. =P
- PM YOUR BIOS TO ME.
- This role-play starts after the first week of school, NOT the first day of school.
- Flashy and unusual clothing are common.
- Romance is okay and fine with me, but this is not a love story. Don't turn the plot into a passionate love tale unless you want me to chase you with a thorned whip. =D
- To prove you have read the entire post, include the answer to this question in your PM: Name one of the most famous landmarks of Erre Ledia.
- Strictly no uber-powerful or perfect characters. Please, I want this to be a fun role-play, so that means no "shockingly beautiful yet graceful yet powerful girl" characters.
- I've decided to only let in a maximum of two Sterians, and three Miwenians for now, to avoid an overpopulation of Sterians and Miwenians, unlike last time. Sterians and Miwenians are supposed to be an uncommon race, yet almost none of the role-players were Souragions or Plonians. >_>
I still can't get why everyone wants to be the rare one...
- Choose only one race. As in, ONE. XD I'd prefer it if there weren't any "mixes", such as a Souragion father and a Sterian mother.
- You may only own ONE weapon at a time please. Of course, a pair of daggers will be accepted, but not, say, a whip and a sword. If you want to change weapons in the middle of the role-play, find a good and suitable way to "lose" it or something then get a new one in replacement. =P
- You must worship ONE major god/goddess, and THREE minor gods/goddesses. You may make up your own minor gods, see the religious section for examples, but you MUST choose from one of the three major gods.
- Please, be relevant with your personality and looks. A Miwenian who is a warrior is not going to be accepted. Do read about which race appeals to you the most, and make sure the details in your bio relates to your chosen race.
- Make sure you are willing to post at least once a week before joining. This almost died last time due to inactivity. If you're going away on holiday, or have exams coming up, you could always drop by a quick note telling us so. =) It's just the absence without notice that annoys me.
- Your character may have up to three elements, but keep in mind the more elements your character have, the weaker they are at mastering them. Jack of all trades, master of none.
- I don't encourage having elements or worshipping if you're playing a side character, but if you must...
- All role-playing rules apply. I insist for proper role-playing skills. Punctuation, grammar, spelling and capitalization is a must.
- Have fun!
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The bios:
- Main character
Name:
Age:
Gender:
Race:
Element[s]:
Major god/goddess:
Minor gods/goddesses:
Weapon:
Looks:
Personality:
Other:
- Side character
Name:
Age [if necessary]:
Gender:
Race [if human, if character is non-human, leave this out]:
Specie [fill this up if your character is non-human]:
Weapon [if any]:
Looks:
Personality:
Other:
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Here's mine.
Name: Elily Moonlilly
Age: 13
Gender: Female
Race: Sterian
Element[s]: Fire and electric
Major god/goddess: Zerra
Minor gods/goddesses: Goddess of Determination, Goddess of Life and Health, Goddess of Miracles
Weapon: I can't seem to find words to describe it. Here, look at this picture. In case you didn't realise the staff is on the right.
http://www.ffinsider.net/image.php?loc=/ff10/ss/2.jpg
Looks: Light blue hair, and dark violet eyes. She is fairly tall for her age. She wears long flowing robes with long widening sleeves, supported by a thick belt-like fabric at her waist, and a pair of knee-high black leather boots. Her accessories are a bare minimum, not more than three at a time.
Personality: She doesn't like to talk much, being a person of a few words, even though she has a few close friends. Elily prefers to spend her time studying or practising her magic. Machines and technology fascinate her and she wishes to have work with them when she grows up.
Other: She was born and lived in Erre Magia, a city near Erre Sidia, which happened to be the second largest city in the world. The city relied heavily on technological developement, though magic was also used. For a rough idea of how Erre Magia looks like, being a city run by machines and all...
http://www.ffinsider.net/image.php?loc=/ff10/ss/22.jpg
http://www.ffinsider.net/image.php?loc=/ff10/ss/12.jpg
There! I may create another character if necessary, but we'll see first. Let's start role-playing!