Archives For Battledome Guides

Abilities Explained

Kym Huynh —  April 13, 2011 — 1 Comment

Abilities

What are abilities?

Abilities are special moves which your neopet are able to be blessed with.

What are they used for?

Abilities can only be used in the Battledome when battling another opponent.

How do I bless my neopet with abilities?

You must have in your possession some bottled faeries. These faeries can be found as a random event, be bought in the Magic Shop, be bought by doing a search on the Shop Wizard, traded in the Trading Post or by having a friend give you one. Once you have one, go to your inventory screen, click on the bottled faerie, and select ‘Bless Your NeoPet’. Your neopet should be blessed.
Continue Reading…

Hi everybody! You might (or might not) remember me from the “Hacking secrets revealed” article I sent in once. This is a guide written to help new people to the battledome train their pets and get the most out of their hard earned NP. I myself as a battledomer know how hard it is to make the right decisions, whether it be which weapons I should buy or which training method I should use.

Let’s start off with training. We come across various choices. We have the lab ray, for those who don’t mind its random effects (sex change, change in species, etc). This may be the best method if you have a good 90k to shell out and if you’re not planning on using species weapons (I.E. Iron Lupe Sword). The Lab Ray might change your pet’s species on the first shot, making your specialized weapons useless. The next method we come across is the training school. This is what most people will use to train, but it can prove to be very expensive. Training your pets up to 40+ stats can mean you must buy around 70 codestones, at 3000+ each, summing up to a grand total of 210,000np. Yikes! We’ve already spent all that NP without even buying any weapons! The last option I will mention in this guide (this doesn’t include less efficient means like the kitchen quests or faerie quests, etc) is the Swashbuckling Academy, where you do not pay in codestones but dubloons. Dubloons are less expensive than codestones, but training at the Academy takes much longer, and becomes even more expensive to train your pet in later levels. Why, the Academy only takes pets up to level 40! Still, if you are on a strict budget, and don’t mind the wait, I suggest you take a serious look at the Academy.
Continue Reading…

First, purchase unlimited multi-use weapons. I would recommend two scarab rings but if you are poor two lost desert daggers will do as well. In fact, any weapon, even super cheap ones (as long as they are unlimited use, meaning they won’t disappear) will work, it’ll just take slightly longer.

Then, enter a fight with Punchbag Bob and select your 2 weapons and choose fierce attack. Do not press go yet.

Then, paste javascript: function one_submit() { return true } into your address bar. Press enter once and nothing will happen, then click and hold the go! button. Start to press enter rapidly or hold the button down, depending on your keyboard speed.
Continue Reading…

Lesson 5: Drain Life

Drain Life is currently the most used and abused ability in the game. It would not surprise me if any moment now the Neostaff decided to make this a once per battle ability in the manner of Sink and Burrow. Drain Life essentially takes 11 percent of an opponent’s hit points and transfers them to the caster. It cannot be blocked. It cannot be stopped. Used on weak, it could be done 10 times before the caster ran out of energy. Against higher hit point opponents this can be devastating.

Consider a pet using Drain Life and an Everlasting Crystal Apple (an item that heals for 30 points and can be used round after round and won’t break) against a pet with 300 or so hit points. This means that for the first few rounds that pet is adding an average of 60 points to their health. Their opponent must not only inflict greater damage than that in order to have any impact, but if they fail to produce as much damage as the attacker is generating with their second weapon, they are being out damaged and they will lose. – Jadeasahi

Lesson 4: Faerie Abilities

There is no evidence yet to support any difference between the level at which an ability is used. Drain Life will not drain more life on the “strong” setting than it will on the “weak” setting, it will just drain your energy faster to use it on “strong”. The “strength” of an ability does not seem to matter except in the cases of Burrow and Sink, and this has not been confirmed. That said, my advice on the strength to use for your abilities is to use Medium for Burrow and Sink, or Strong if you want to burn 60 percent of your energy on those two moves. Always Drain Life, Heal and Fiery Gaze on weak. Diamond Dust will do the same thing as Fiery Gaze and there is no reason to use it at a strength other than weak. Understand this: USING ABILITIES ON WEAK WILL CONSERVE YOUR ENERGY. You will be able to use more abilities for more turns by conserving your energy. This is important.
Continue Reading…